Released 2025-12-15 · 998 changes · Official Valve notes ↗
Visual patch overview ↗Patch notes
998 records
Windranger
1 changeDamage gain per level increased from 3.5 to 3.6


Windranger › Gale Force
1 changeDuration decreased from 3.5s to 3s

Zeus › Talents
1 changeLevel 25 Talent Static Field Damage increased from +1.5% to +2%


Zeus › Arc Lightning
1 changeJumps decreased from 5/7/9/15 to 5/7/9/11


Kunkka › Torrent
1 changeDamage increased from 80/160/240/320 to 110/180/250/320


Kunkka › X Marks the Spot
1 changeCooldown decreased from 30/24/18/12s to 24/20/16/12s

Lina
1 changeIntelligence gain increased from 3.8 to 4.0


Lina › Laguna Blade
1 changeCast Range increased from 600 to 750


Lion › Hex
1 changeMana Cost decreased from 125/150/175/200 to 110/140/170/200


Lion › Finger of Death
1 changeCooldown decreased from 130/85/40s to 120/80/40s


Shadow Shaman › Massive Serpent Ward › Mass Serpent Ward
1 changeHealth and Bounty multiplier decreased from 10x to 9x
Hits to destroy decreased from 20 to 18, Gold Bounty decreased from 220–300 to 198–270, XP Bounty decreased from 310 to 279


Shadow Shaman › Shackles
1 changeTotal Damage/Heal increased from 70/140/210/280 to 100/160/220/280


Shadow Shaman › Mass Serpent Ward
1 changeCooldown decreased from 110s to 110/105/100s

Slardar › Talents
1 changeLevel 10 Talent Seaborn Sentinel Bonus Damage increased from +12 to +14


Slardar › Slithereen Crush
2 changesPuddle radius increased from 250 to 325
Aghanim's Scepter Crush puddle radius decreased from 450 to 400


Slardar › Bash of the Deep
2 changesBash Duration decreased from 1.1s to 1s
Bonus Damage decreased from 50/100/150/200 to 35/90/145/200

Tidehunter › Talents
6 changesLevel 10 Talent Gush Slow increased from +15% to +20%
Level 10 Talent +40 Anchor Smash Damage replaced with +20% Anchor Smash Damage Reduction
Level 15 Talent +30% Anchor Smash Damage Reduction replaced with -15s Ravage Cooldown
Level 20 Talent Anchor Smash affects buildings replaced with Blubber effect triggers Anchor Smash
Level 25 Talent 50% chance of Anchor Smash on attack replaced with Anchor Smash affects buildings
Level 25 Talent Ravage Stun Duration increased from +0.8s to +1s


Tidehunter › Gush
1 changeDamage rescaled from 110/160/210/260 to 100/160/220/280


Tidehunter › Anchor Smash
1 changeAttack Bonus Damage increased from 45/90/135/180 to 50/100/150/200


Witch Doctor › Malpractice › Maledict
1 changeBurst damage does not apply from non-hero units

Witch Doctor › Talents
2 changesLevel 15 Talent +125 Maledict AoE replaced with +4s Maledict Duration
Level 25 Talent +8s Maledict Duration replaced with -6s Paralyzing Cask Cooldown


Witch Doctor › Voodoo Restoration
2 changesActivation mana cost decreased from 35/40/45/50 to 25
Mana per second rescaled from 8/12/16/20 to 9/12/15/18


Witch Doctor › Maledict
1 changeNow also affects player-controlled creeps


Witch Doctor › Death Ward
1 changeAghanim's Scepter bounce radius decreased from 650 to 575

Riki
1 changeRemoved Contract Killer and Exterminator facets

Riki › Talents
3 changesLevel 15 Talent +50 Tricks of the Trade Agility replaced with 15% of Riki's Base damage added to Tricks of the Trade
Level 20 Talent -4s Blink Strike Replenish Time replaced with -1s Blink Strike Cooldown
Level 25 Talent Tricks of the Trade Applies a Basic Dispel replaced with +500 Blink Strike Cast Range


Riki › Backstab
4 changesNo longer levels with Cloak and Dagger
Agility Damage Multiplier rescaled from 0.55/0.9/1.25/1.6 to 0.6 + 0.05 per Riki's level up
Now works on allied units at 25% effectiveness
Damage is now done as a separate instance of damage instead of a part of the attack damage


Riki › Blink Strike
2 changes2 charges with 25/21/17/13s base restore time replaced with 13/10/7/4s cooldown
Bonus 40/55/70/85 magic damage replaced with 15/30/45/60 bonus physical damage on attack


Riki › Tricks of the Trade
7 changesMana Cost rescaled from 45/55/65/75 to 65
Cooldown increased from 18/16/14/12s to 21/18/15/12s
Radius decreased from 450 to 425
40% Attack Damage replaced with 30/50/70/90 flat damage
Still applies bonus damage from Backstab, but as a separate instance of damage now
No longer provides bonus Agility
Now attacks 2 random targets by default