Learn. Practice. Climb.Sign in
GAME ENCYCLOPEDIA

Kunkka

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Disrupts enemy positioning and disables them

Kunkka is always predicting where his enemies will go next. Able to attack a location with a geyser of water or a ghostly shipwreck, should his aim prove true, he and his allies will have no trouble cleaning up whatever is left.

Primary attribute: StrengthMeleeCarrySupportNukerDisablerDurableInitiator
Lore

As The Admiral of the mighty Claddish Navy, Kunkka was charged with protecting the isles of his homeland when the demons of the Cataract made a concerted grab at the lands of men. After years of small sorties, and increasingly bold and devastating attacks, the demon fleet flung all its carnivorous ships at the Trembling Isle. Desperate, the Suicide-Mages of Cladd committed their ultimate rite, summoning a host of ancestral spirits to protect the fleet. Against the demons, this was just barely enough to turn the tide. As Kunkka watched the demons take his ships down one by one, he had the satisfaction of wearing away their fleet with his ancestral magic. But at the battle's peak, something in the clash of demons, men and atavistic spirits must have stirred a fourth power that had been slumbering in the depths. The waves rose up in towering spouts around the few remaining ships, and Maelrawn the Tentacular appeared amid the fray. His tendrils wove among the ships, drawing demon and human craft together, churning the water and wind into a raging chaos. What happened in the crucible of that storm, none may truly say. The Cataract roars off into the void, deserted by its former denizens. Kunkka is now The Admiral of but one ship, a ghostly rig which endlessly replays the final seconds of its destruction. Whether he died in that crash is anyone's guess. Not even Tidehunter, who summoned Maelrawn, knows for sure.

Strength24+3.6 per level
Agility14+1.6 per level
Intelligence18+1.8 per level
Health
648
Mana
291
Health regeneration
3.15
Mana regeneration
0.9
Min attack damage
54
Max attack damage
60
Armor
4.33
Magic resistance
25%
Movement speed
315
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Damage from enemy heroes, buildings, or Roshan that would reduce Kunkka below 65% threshold causes him to douse himself with The Admiral's Rum, receiving bonus movement speed and a delayed reaction to 18% of incoming damage for 5s.

Detailed attributes
Cooldown (s)
50.5
BONUS MOVESPEED
7.75%
COOLDOWN
50.5
  • Damage dealt after Rum wears off is non-lethal and can never kill a hero.

Abilities 5

Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.

Detailed attributes
Cooldown (s)
16 / 14 / 12 / 10
Mana cost
90
Cast range
1,300
Cast point (s)
0.4
RADIUS
250
MOVE SLOW
-40%
SLOW DURATION
1 / 2 / 3 / 4
STUN DURATION
1.4
DELAY
1.6
DAMAGE
110 / 180 / 250 / 320
  • The initial bubble effect is only visible to allies and provides vision in fog of war.
  • Units tossed in the air will be stunned and still able to be attacked.

Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.

Detailed attributes
Cooldown (s)
13 / 10 / 7 / 4
Cast range
150
CLEAVE RANGE
650 / 775 / 900 / 1,025
DAMAGE BONUS
35 / 70 / 105 / 140
CLEAVE DAMAGE
150%

Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.

Detailed attributes
Cooldown (s)
24 / 20 / 16 / 12
Mana cost
50
Cast range
550 / 700 / 850 / 1,000
Cast point (s)
0.4
ENEMY DELAY
3
ALLIED DELAY
6
RUM SPLASH RADIUS
0
RUM DURATION
0

Tidal Wave

Granted by Aghanim’s Shard

Releases a Tidal Wave that spawns behind Kunkka. Deals damage and drags enemies along it. Enemies cannot attack while being dragged.

Detailed attributes
Cooldown (s)
12
Mana cost
75
Cast range
1,050
Cast point (s)
0.2
SPEED
700
RADIUS
750
DAMAGE
180
DRAG DURATION
1
WAVE DISTANCE
1,800
KNOCKBACK DISTANCE
600

Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a 2x strong swig of The Admiral's Rum.

Detailed attributes
Cooldown (s)
90 / 80 / 70
Mana cost
125 / 175 / 225
Cast range
1,000
Cast point (s)
0.3
Damage
350 / 475 / 600
IMPACT DELAY
3.1
RANGE
2,000
WIDTH
450
STUN DURATION
1.2

Aghanim’s Scepter

Ghostship creates a fleet of 2 ships at the target point on a 2.5 second interval. Each ship now also fires 3 waves of cannonballs from the port and starboard side that deal 40% of Ghostship's damage as they pass through enemies.

  • Actual area of effect of ship's collision is larger than the boat itself.
  • The boat has a movement speed of 650.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

15 records
PATCH 7.41heroes

Kunkka › Talents

4 changes
  • Level 10 Talent -15s Admiral's Rum Cooldown replaced with +1s Admiral's Rum Buff Duration

  • Level 15 Talent Tidebringer Damage increased from +70 to +75

  • Level 20 Talent +15% Admiral's Rum Damage Delayed replaced with +80% Tidebringer Cleave

  • Level 25 Talent +130% Tidebringer Cleave replaced with Tidebringer Ignores 25% Armor

PATCH 7.41heroes

Kunkka › Admiral's Rum

5 changes
  • Can no longer be applied by multiple sources, and will no longer trigger passively if Ghostship already applied the buff

  • Cooldown changed from 60s to 60.5s - 0.5s per level

  • Bonus Movement Speed rescaled from 10% to 7.75% + 0.25% per level

  • Duration decreased from 6s to 5s

  • Delayed Damage decreased from 20% to 18%

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.