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GAME ENCYCLOPEDIA

Riki

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Remains permanently invisible until the moment to strike

Riki stalks the battlefield, unseen by the enemy. He chooses his moment carefully and bursts forth in a puff of silencing smoke, stabbing at his foes before they even know he's there.

Primary attribute: AgilityMeleeCarryDisablerEscape
Lore

Riki was born middle child to the great dynasty of Tahlin. With an older brother groomed for the throne, and a younger brother coddled and kept, Riki, the small middle son, seemed born for the art of invisibility. It was an art he cultivated, and one which ultimately saved his life on the night that his people were betrayed and his family slaughtered. Of all the royal line, he alone escaped, small and agile, unassuming, using smoke as cover. He cut his way out of the royal grounds, using the advantage of surprise, quietly slitting the throats of one enemy warrior after another. Now free of his royal responsibilities, Riki uses his talents in service to a new trade: Stealth Assassin. He silences his enemies, sharpening his skills, hoping to one day take revenge on those who killed his family and robbed him of his birthright.

Strength18+2 per level
Agility30+2.4 per level
Intelligence14+1.3 per level
Health
516
Mana
243
Health regeneration
4.3
Mana regeneration
0.7
Min attack damage
52
Max attack damage
56
Armor
5
Magic resistance
25%
Movement speed
315
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Every time Riki strikes his enemy from behind, he deals additional bonus damage equal to a multiple of his Agility.

Detailed attributes
AGILITY MULTIPLIER
0.55
BONUS XP HERO KILL
0
BONUS XP ASSIST
0
BONUS XP WARD/COURIER KILL
0
  • Works when denying friendly units at 30% effectiveness.
  • Illusions of Riki will play Backstab animations, but not deal any bonus damage.

Abilities 4

Throws down a smoke bomb, silencing enemies and causing them to miss attacks.

Detailed attributes
Cooldown (s)
15 / 14 / 13 / 12
Mana cost
75
Cast range
550
Cast point (s)
0.2
Duration (s)
6
RADIUS
425
MISS RATE
40 / 50 / 60 / 70%
DURATION
6

Aghanim’s Shard

Enemies caught in the smoke screen have their armor reduced by 5 and cannot be targeted by their allies.

  • Can be cast during Tricks of the Trade.
  • Doesn't prevent the use of active items.

Teleports behind the target unit, momentarily slowing them by 100% and attacking them with bonus damage if it is an enemy.

Detailed attributes
Cooldown (s)
13 / 10 / 7 / 4
Mana cost
50 / 55 / 60 / 65
Cast range
600 / 700 / 800 / 900
Cast point (s)
0.3
BONUS DAMAGE
25 / 35 / 45 / 55
SLOW DURATION
0.75

CHANNELED - Riki phases out of the world and periodically strikes 2 random enemy units from behind in an area around him. He has fixed attack damage while phased out.

Detailed attributes
Cooldown (s)
21 / 18 / 15 / 12
Mana cost
65
Cast range
400
Cast point (s)
0.3
Channel time (s)
2
RADIUS
425
ATTACK INTERVALS
4
ATTACK DAMAGE
25 / 50 / 75 / 100
DURATION
2

Aghanim’s Scepter

Increases Cast Range to 500. Allows you to target an allied unit, hiding inside them for the duration. While hiding in an allied unit, they have 15% bonus movement speed, and Tricks of the Trade lasts 1s longer and does an additional 2 attacks.

Riki fades into the shadows, becoming invisible until he attacks. Hero kills and assists grant additional experience.

Detailed attributes
FADE DELAY
4 / 3 / 2
BONUS XP HERO KILL
130 / 260 / 390
BONUS XP ASSIST
100

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

34 records
PATCH 7.40heroes

Riki › Talents

3 changes
  • Level 15 Talent +50 Tricks of the Trade Agility replaced with 15% of Riki's Base damage added to Tricks of the Trade

  • Level 20 Talent -4s Blink Strike Replenish Time replaced with -1s Blink Strike Cooldown

  • Level 25 Talent Tricks of the Trade Applies a Basic Dispel replaced with +500 Blink Strike Cast Range

PATCH 7.40heroes

Riki › Backstab

4 changes
  • No longer levels with Cloak and Dagger

  • Agility Damage Multiplier rescaled from 0.55/0.9/1.25/1.6 to 0.6 + 0.05 per Riki's level up

  • Now works on allied units at 25% effectiveness

  • Damage is now done as a separate instance of damage instead of a part of the attack damage

PATCH 7.40heroes

Riki › Blink Strike

2 changes
  • 2 charges with 25/21/17/13s base restore time replaced with 13/10/7/4s cooldown

  • Bonus 40/55/70/85 magic damage replaced with 15/30/45/60 bonus physical damage on attack

PATCH 7.40heroes

Riki › Tricks of the Trade

13 changes
  • Mana Cost rescaled from 45/55/65/75 to 65

  • Cooldown increased from 18/16/14/12s to 21/18/15/12s

  • Radius decreased from 450 to 425

  • 40% Attack Damage replaced with 30/50/70/90 flat damage

  • Still applies bonus damage from Backstab, but as a separate instance of damage now

  • No longer provides bonus Agility

  • Now attacks 2 random targets by default

  • Aghanim's Scepter slightly reworked

  • No longer increases the number of targets attacked

  • Now also allows to hide within allied creeps

  • Now increases ability duration by 1s and attack count by 2, but only when Riki hides within an ally

  • No longer increases attack count on non-ally casts

  • Now provides 15% bonus movement speed to the ally Riki's hiding in

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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