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GAME ENCYCLOPEDIA

Zeus

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Strikes enemies near and far with lightning

None can hide from Zeus, whether he's calling down a bolt to reveal the surroundings, sending an arc coursing through his nearest enemies, or summoning a terrifying volley of lightning upon all enemies. Wherever his foes are, Zeus will find them.

Primary attribute: IntelligenceRangedCarryNuker
Lore

Lord of Heaven, father of gods, Zeus treats all the Heroes as if they are his rambunctious, rebellious children. After being caught unnumbered times in the midst of trysts with countless mortal women, his divine wife finally gave him an ultimatum: 'If you love mortals so much, go and become one. If you can prove yourself faithful, then return to me as my immortal husband. Otherwise, go and die among your creatures.' Zeus found her logic (and her magic) irrefutable, and agreed to her plan. He has been on his best behavior ever since, being somewhat fonder of immortality than he is of mortals. But to prove himself worthy of his eternal spouse, he must continue to pursue victory on the field of battle.

Strength21+2.1 per level
Agility11+1.2 per level
Intelligence23+3.3 per level
Health
582
Mana
351
Health regeneration
2.35
Mana regeneration
1.15
Min attack damage
53
Max attack damage
63
Armor
2.83
Magic resistance
25%
Movement speed
305
Attack range
380
Base attack time
1.7
Projectile speed
1,100
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Zeus shocks any enemy that he attacks or is hit by his abilities, causing damage equal to a percentage of their current health.

Detailed attributes
DAMAGE
3.45

Abilities 6

Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

Detailed attributes
Cooldown (s)
1.6
Mana cost
85 / 90 / 95 / 100
Cast range
800
Cast point (s)
0.2
DAMAGE
105 / 130 / 155 / 180
JUMP RADIUS
450
JUMPS
5 / 7 / 9 / 11

Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 600 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

Detailed attributes
Cooldown (s)
6
Mana cost
120 / 125 / 130 / 135
Cast range
700 / 750 / 800 / 850
Cast point (s)
0.3
DAMAGE
140 / 220 / 300 / 380
SIGHT RADIUS
600
SIGHT DURATION
5
MINISTUN DURATION
0.35
  • You can interrupt channeling spells and items with this ability.

Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

Detailed attributes
Cooldown (s)
26 / 22 / 18 / 14
Mana cost
50 / 60 / 70 / 80
DAMAGE
25 / 50 / 75 / 100
LEAP DISTANCE
375 / 450 / 525 / 600
SHOCK RANGE
700 / 800 / 900 / 1,000
VISION RADIUS
900
DURATION
1.4
MOVE SPEED SLOW
80
ATTACK SPEED SLOW
100
TARGETS
1

Nimbus

Granted by Aghanim’s Scepter

Creates a storm cloud anywhere on the map that automatically casts Lightning Bolt on nearby enemies.

Detailed attributes
Cooldown (s)
45
Mana cost
275
Cast point (s)
0.2
DURATION
30
LIGHTNING BOLT BASE COOLDOWN
2.5
RADIUS
450
HITS TO DESTROY
8
CREEP HITS TO DESTROY
16
  • Grants 125 gold if destroyed by an enemy hero.
  • Affects the closest enemy unit with strikes from Zeus's current level of Lightning Bolt.
  • Towers and creeps do half damage to the Nimbus.

Lightning Hands

Granted by Aghanim’s Shard

Zeus gains bonus attack speed and his attacks create Arc Lightnings that deal a percentage of its damage. Can be toggled off to stop this effect.

Detailed attributes
BONUS ATTACK SPEED
20
ARC LIGHTNING DAMAGE
50

Strikes all enemy heroes with a bolt of lightning, dealing damage no matter where they may be. Provides True Sight around each hero before they are struck.

Detailed attributes
Cooldown (s)
130
Mana cost
250 / 375 / 500
Cast point (s)
0.4
TRUE SIGHT RADIUS
600
DURATION
3
DAMAGE
275 / 425 / 575

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

21 records
PATCH 7.41heroes

Zeus

5 changes
  • Base Strength increased from 19 to 21

  • Base Damage increased by 1–3

    Damage spread increased from 8 to 10

  • Damage at level 1 increased from 52–60 to 53–63

  • Base Movement Speed decreased from 315 to 305

  • Base Armor decreased by 1

PATCH 7.41heroes

Zeus › Talents

2 changes
  • Level 15 Talent -0.4s Arc Lightning Cooldown replaced with -20% Arc Lightning Mana Cost/Cooldown

  • Level 25 Talent +2% Static Field Damage replaced with 3 Heavenly Jump Charges

PATCH 7.41heroes

Zeus › Thundergod's Wrath

2 changes
  • Now applies the True Sight before the damage and strikes even untargetable and still invisible enemies

    It used to simply reveal invisible heroes without dealing damage to them. Now it will work similarly to Lightning Bolt, dealing damage even to units affected by Smoke of Deceit, Dark Willow's Shadow Realm, Phantom Assassin's Blur, Slark's Shadow Dance or Depth Shroud, etc.

  • Vision and True Sight radius increased from 500 to 600

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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