Learn. Practice. Climb.Sign in
THE PATCH LIBRARY

Patch 7.40

Official gameplay notes, connected to the heroes and items you play.

Released 2025-12-15 · 998 changes · Official Valve notes ↗

Visual patch overview

Patch notes

998 records
PATCH 7.40general notes

Captains Mode

7 changes
  • Changed order of the first and the third ban phases

  • First Ban Phase (First = team with the first pick, Second = team with the second pick)

  • OLD: First - Second - Second - First - Second - Second - First

  • NEW: First - First - Second - Second - First - Second - Second

  • Third Ban Phase

  • OLD: First - Second - Second - First

  • NEW: First - Second - First - Second

PATCH 7.40general notes

General Changes

20 changes
  • Talents no longer require a skill point to level

  • Now talents are learned by using their own talent points available at levels 10, 15, 20, 25, 27, 28, 29, and 30

  • This results in all +2 All Attributes bonuses skilled by level 22

  • All Facets that used to have 6 All Attributes bonuses now have 7 bonuses again

    Batrider's Arsonist, Magnus' Diminishing Return, Meepo's More Meepo, Monkey King's Simian Stride, Night Stalker's Voidbringer, and Silencer's Synaptic Split

  • Tier 4 Towers now have a Barracks Reinforcement buff. Each allied barracks that has not been destroyed provides +4 armor to both Tier 4 towers

  • Bonus is for each individual building, totaling in +24 Armor for 6 Barracks

  • Assist Gold Formula Reworked

  • OLD: 60 + ( ( VictimNetworth * 0.037 ) / NumHeroes )

  • NEW: 15 + ( ( 50 + ( VictimNetworth * 0.037 ) ) / NumHeroes )

  • Melee Creep: Gold Bounty now increases by 1 per lane creep upgrade interval (every 7:30)

  • Flagbearer Creep: Gold Bounty now increases by 1 per lane creep upgrade interval

  • Flagbearer Creep: AoE Bounty Radius increased from 1200 to 1500

  • Flagbearer Creep: When killed by a player controlled unit, the Flagbearer Creep always grants Bonus Bounty to the killer's hero regardless of the hero's proximity to the Flagbearer Creep

  • Flagbearer Creep: Bonus Gold from killing Flagbearers is now classified as creep gold instead of ability gold

    Has no gameplay effect, but makes a post game gold breakdown more accurate

  • Flagbearer Creep: Inspiration Aura no longer affects heroes

  • Flagbearer Creep: Inspiration Aura now also provides a magic resistance bonus to affected creeps starting with 0% and improving by 4% with every lane creep upgrade interval, up to a maximum of 15 upgrades

  • Courier respawn time decreased from (60s + 6s per Hero Level) to (45s + 5s per Hero Level)

  • Courier no longer has a 15% movement speed penalty while carrying a Clarity, Enchanted Mango, Faerie Fire, Healing Salve, or Tango

  • Flying Courier will now go to a more obscure shopping area within range of the Secret Shop when using Go To Secret Shop

  • All illusions now have 800 daytime vision and 400 nighttime vision

PATCH 7.40general notes

Map Objectives

14 changes
  • Roshan

  • Roshan is no longer considered a hero for Lifesteal mechanics. As a result, Physical Lifesteal from damage to Roshan is reduced by 40%, and Spell Lifesteal from damage to Roshan is reduced by 80%

  • Roar of Retribution: Disarm debuff is no longer dispellable

  • Slam: No longer has double duration against creeps

  • Slam: Now deals double damage to creeps

  • Tormentor

  • Added a Tormentor Timer near the minimap. Functions similarly to the Roshan Timer. Can be pinged to communicate the current state of Tormentor

  • Pinging Tormentor's location in world will trigger the same ping as the timer (same behavior the Roshan Timer has)

  • The minimap now only has one Tormentor icon and reflects where Tormentor is or will spawn

  • The Shining: Now only starts dealing damage to the surrounding enemies when attacked/damaged

  • Runes

  • Bounty Rune: Now grants gold based on when it was created, not when it was activated

  • Haste Rune: Duration no longer increases by 3s per rune cycle, and is always 22s now

  • Invisibility Rune: No longer grants incoming damage reduction

PATCH 7.40general notes

Terrain Changes

9 changes
  • Extended the streams into both Radiant and Dire bases and added defender's gate to the outside of the respective safe lanes where the stream flows

  • Removed some trees inside the base near the new safelane defender's gate positions

  • The Hard camp nearest to Tier 3 towers where the streams used to start has been demoted to a 'medium' camp

  • Moved the safelane medium amphibian neutral camp closest to the Tier 2 tower up the stream, slightly closer to the respective bases

  • Lowered the Wisdom Shrine areas to low ground, compared to the respective offlanes, filled them with water and connected to the water areas by the Tier 1 towers

  • Moved Wisdom Shrines and Watchers to the low ground and slightly closer to the Tier 1 towers. These Watchers now have vision over the shrines at night

  • Hard camps nearest to Wisdom Shrines have been moved slightly back towards the bases

  • Changed the 'bridges' to actual bridges

  • Slightly expanded the entrance to the bridge by the Lotus pools and adjusted the area within the nearby water areas

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.