Released 2025-12-15 · 998 changes · Official Valve notes ↗
Visual patch overview ↗
Patch notes 998 records Templar Assassin › Meld 2 changes Armor Reduction decreased from 3.5/5/6.5/8 to 2/4/6/8
Damage decreased from 55/105/155/205 to 50/100/150/200
Templar Assassin › Psionic Trap 1 change Damage rescaled from 225/300/375 to 200/300/400
Templar Assassin › Psionic Projection 1 change Damage increased from 375 to 400
Viper › Caustic Bath › Corrosive Skin 1 change Time to max effect increased from 4s to 5s
Viper › Talents 1 change Level 20 Talent Predator Damage Per Missing Health increased from +0.2 to +0.25
Viper › Poison Attack 1 change Mana Cost decreased from 22 to 20
Luna › Talents 3 changes Level 15 Talent -40s Eclipse Cooldown replaced with +80 Lucent Beam Damage
Level 20 Talent +110 Lucent Beam Damage replaced with -40s Eclipse Cooldown
Level 25 Talent +1 Lunar Blessing Damage per Level replaced with +30 Lunar Blessing Damage
Luna › Lunar Orbit 4 changes Collision Damage increased from 22/28/34/40% to 28/32/36/40%
Formation time decreased from 1.2s to 0.9s
Rotation Radius decreased from 250 to 225
Collision Radius increased from 175 to 200
Dragon Knight 1 change Base Agility decreased from 16 to 14
Dragon Knight › Talents 2 changes Level 10 Talent 30% Breathe Fire Damage Reduction replaced with -2s Breathe Fire Cooldown
Level 20 Talent +85% Breathe Fire Damage/Cast Range in Dragon Form replaced with +60% Breathe Fire Damage/Cast Range
Dragon Knight › Elder Dragon Form 1 change Bonus Attack Damage decreased from 20/60/100/140 to 20/50/80/110
Dazzle 4 changes Base Strength increased from 18 to 19
Damage at level 1 unchanged
Intelligence gain decreased from 3.7 to 3.5
Damage gain per level decreased from 3.5 to 3.4
Dazzle › Nothl Projection 1 change Aghanim's Shard healing amplification decreased from 20% to 15%
Clockwerk › Jetpack 1 change Now can be toggled on and off for the duration of the buff. Toggle cooldown: 1s
Clockwerk › Overclocking 1 change Rocket Flare cooldown increased from 3s to 3.5s
Leshrac › Misanthropy › Diabolic Edict 1 change Duration increased from 6s to 7.5s
Leshrac › Split Earth 1 change Radius increased from 135/160/185/210 to 150/170/190/210
Nature's Prophet 2 changes Agility gain decreased from 3 to 2.6
Damage gain per level decreased from 4.1 to 3.9
Nature's Prophet › Spirit of the Forest 1 change Bonus damage per tree decreased from 3% to 2%
Nature's Prophet › Nature's Call 4 changes Mana Cost decreased from 120 to 100
Treant attack range increased from 100 to 125
Treant damage increased from 15/23/31/39 to 16/24/32/40
From 13–17/21–25/29–33/37–41 to 14–18/22–26/30–34/38–42
Treant movement speed increased from 300 to 305/310/315/320
Nature's Prophet › Curse of the Oldgrowth 1 change Curse radius decreased from 1200 to 900
Dark Seer 2 changes Base Intelligence increased from 21 to 22
Damage at level 1 increased by 1 (from 52–58 to 53–59)
Dark Seer › Vacuum 1 change No longer affects invulnerable units
Clinkz 3 changes Removed Suppressive Fire and Engulfing Step facets
Removed Bone and Arrow innate ability
Clinkz › Talents 1 change Level 25 Talent Tar Bomb Multishot replaced with Searing Arrows Multishot
Clinkz › Infernal Shred 2 changes New innate ability. Passive, can't be leveled up
Clinkz and his skeletons apply a stacking debuff that causes their attacks to pierce up to 20% of the target's armor. Clinkz applies 2% per attack, and skeletons apply 1%. Debuff lasts 5 seconds
Doesn't affect the target's armor directly. Simply improves attacks only for Clinkz and his skeletons
Clinkz › Strafe 1 change Skeleton Archers attack speed factor decreased from 60% to 50%
Clinkz › Searing Arrows 3 changes Returning as base ability
Imbues Clinkz's arrows with fire for extra 18/32/46/60 extra damage. Skeleton Archers always fire Searing Arrows with 50% reduced damage. Mana Cost: 10
Skeleton Archers target the enemy attacked by Clinkz with Searing Arrows effect
Clinkz › Death Pact 1 change No longer creates Skeleton Archers
Clinkz › Skeleton Walk 1 change Skeleton Archer stats and Aghanim's Scepter upgrade are now part of Skeleton Walk
Source: Valve’s Dota 2 patch notes . Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.