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GAME ENCYCLOPEDIA

Skeleton Walk

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Clinkz moves invisibly through units until the moment he attacks or uses items. Leaving Skeleton Walk creates Skeleton Archers. Skeleton Archers are immobile and die within multiple attacks from a hero or tower. Skeleton Archers deal a percentage of Clinkz' damage, and deal 75% less damage to buildings. Attack range is equal to Clinkz' attack range.

Lore

With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.

Cooldown (s)
24 / 21 / 18
Mana cost
80 / 105 / 130
DURATION
35 / 40 / 45
BONUS MOVEMENT SPEED
25 / 35 / 45%
SKELETON ARCHER COUNT
2 / 3 / 4
SKELETON ARCHER DURATION
20 / 25 / 30
SKELETON ARCHER HITS TO KILL
2
SKELETON ARCHER ATTACK RATE
1.6
SKELETON ARCHER DAMAGE
20%
  • Has a fadetime of 0.6 seconds.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

6 records
PATCH 7.40cheroes

Clinkz › Skeleton Walk

3 changes
  • Skeleton Building Damage penalty increased from 25% to 75%

    Also applies to Burning Army skeletons

  • No longer upgraded with Aghanim's Scepter

  • Now Aghanim's Scepter only provides Burning Army ability without increasing Skeleton Archer Hits to Kill by 1

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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