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GAME ENCYCLOPEDIA

Clockwerk

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Launches himself into enemies with his hookshot

Launching himself into enemies with his grappling hookshot, Clockwerk isolates targets and blasts them apart with disorienting shrapnel. As he scouts the battlefield with his handy flares, he never has trouble finding targets to send himself toward.

Primary attribute: StrengthMeleeNukerDisablerDurableInitiator
Lore

Rattletrap descends from the same far-flung kindred as Sniper and Tinker, and like many of the Keen Folk, has offset his diminutive stature through the application of gadgetry and wit. The son of the son of a clockmaker, Rattletrap was many years apprenticed to that trade before war rode down from the mountains and swept the plains villages free of such innocent vocations. "Your new trade is battle," his dying father told him as the village of their ancestors lay in charred and smoking ruins. It is a poor tradesman who blames his tools, and Rattletrap was never one to make excuses. After burying his father among the ruins of their village, he set about to transform himself into the greatest tool of warfare that any world had ever seen. He vowed to never again be caught unprepared, instead using his talents to assemble a suit of powered Clockwerk armor to make the knights of other lands look like tin cans by comparison. Now Rattletrap is alive with devices, a small but deadly warrior whose skills at ambush and destruction have risen to near-automated levels of efficiency. An artisan of death, his mechanizations make short work of the unwary, heralding a new dawn in this age of warfare. What time is it? It's Clockwerk time!

Strength26+3.2 per level
Agility13+2.3 per level
Intelligence18+1.7 per level
Health
692
Mana
291
Health regeneration
3.1
Mana regeneration
0.9
Min attack damage
50
Max attack damage
52
Armor
3.17
Magic resistance
25%
Movement speed
310
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Clockwerk's outgoing damage increases by 0.25% per point of armor. Clockwerk can consume Chainmails to permanently gain +4 armor per Chainmail consumed. Can stack. Self-cast to consume.

Detailed attributes
OUTGOING DAMAGE BONUS
0%

Abilities 6

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.

Detailed attributes
Cooldown (s)
24 / 22 / 20 / 18
Mana cost
75 / 80 / 85 / 90
RADIUS
275
DURATION
10.5
INTERVAL
0.7
DAMAGE
20 / 45 / 70 / 95
  • Remains active if Clockwerk is disabled.

Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 850 / 900 / 950 / 1000 distance away with one hit. Clockwerk can move through the cogs freely, disabling them as he passes over.

Detailed attributes
Cooldown (s)
21 / 19 / 17 / 15
Mana cost
90
Cast point (s)
0.2
DURATION
5 / 6 / 7 / 8
DAMAGE
55 / 110 / 165 / 220
MANA BURN
40 / 75 / 110 / 145
ATTACKS REQUIRED
2
FORMATION RADIUS
215
  • Cogs can shock invisible units.

Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

Detailed attributes
Cooldown (s)
20 / 18 / 16 / 14
Mana cost
35 / 40 / 45 / 50
Cast point (s)
0.3
RADIUS
600
DAMAGE
80 / 120 / 160 / 200
MOVEMENT SLOW
100%
SLOW DURATION
0.4

Overclocking

Granted by Aghanim’s Scepter

Supercharges Clockwerks abilities: Battery Assault: Increased radius and affects all enemies in its range. Power Cogs: Radius increased, and Clockwerk's armor while near Power Cogs is increased. Rocket Flares: Increased damage, vision and slow duration, and fire additional rockets to either side of the target. Hookshot: Stun radius and duration increased. Jetpack: Moves faster. Clockwerk's movement and attack speed becomes slowed to a crawl after the duration runs out.

Detailed attributes
Cooldown (s)
50
Mana cost
90
DURATION
18
SELF SLOW DURATION
3
BONUS ARMOR NEAR COGS
25%
BATTERY ASSAULT RADIUS
330
COGS RADIUS
330
HOOKSHOT RADIUS BONUS
50%
HOOKSHOT DURATION BONUS
50%
BONUS ROCKET FLARES
2
ROCKET FLARE DURATION BONUS
35%
ROCKET FLARE DAMAGE BONUS
35%
JETPACK SPEED
40%

Jetpack

Granted by Aghanim’s Shard

Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack can be toggled on and off for the duration of the buff.

Detailed attributes
Cooldown (s)
16
Mana cost
75
BONUS SPEED
20%
DURATION
6

Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.

Detailed attributes
Cooldown (s)
60 / 45 / 30
Mana cost
100 / 125 / 150
Cast range
2,000 / 2,500 / 3,000
Cast point (s)
0.3
STUN DURATION
1.2 / 1.4 / 1.6
DAMAGE
75 / 175 / 275
  • Hookshot will latch and take Clockwerk to allies, but not damage or disable them.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

29 records
PATCH 7.41eheroes

Clockwerk › Power Cogs

4 changes
  • Mana Burn decreased from 40/80/120/160 to 40/75/110/145

  • Cogs Travel Distance decreased from 1000 to 850/900/950/1000

  • Cogs Day/Night Vision decreased from 1600/600 to 800/400

  • Cogs no longer block creep camps

PATCH 7.41aheroes

Clockwerk › Talents

2 changes
  • Level 15 Talent Battery Assault Damage increased from +24 to +25

  • Level 20 Talent Power Cogs Mana Burn increased from +70 to +80

PATCH 7.41heroes

Clockwerk › Talents

3 changes
  • Level 10 Talent +0.4s Rocket Flare Slow Duration replaced with +1.5 Mana Regen

  • Level 15 Talent +2 Power Cogs Hits To Kill replaced with -10s Hookshot Cooldown

  • Level 25 Talent Debuff Immunity Inside Power Cogs replaced with 3 Rocket Flare Charges

PATCH 7.41heroes

Clockwerk › Power Cogs

3 changes
  • Clockwerk can now move freely through the cogs, sinking them down while walking over them. Other units can also walk over sunken Power Cogs

  • Mana Cost rescaled from 70 to 60/65/70/75

  • Mana Burn increased from 35/70/105/140 to 35/75/115/155

PATCH 7.41heroes

Clockwerk › Overclocking

6 changes
  • Duration increased from 13s to 18s

  • Now also increases Battery Assault radius to 330

  • Now also increases Power Cogs radius to 330 and provides 25% bonus armor to Clockwerk while he is near cogs

  • No longer increases Clockwerk's attack speed while inside Power Cogs

  • Now increases Rocket Flare damage, vision and slow duration by 35%

  • No longer decreases Rocket Flare cooldown to 3.5s

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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