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GAME ENCYCLOPEDIA

Nature's Call

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Converts an area of trees into Treants under the command of Nature's Prophet.

Lore

Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild.

Cooldown (s)
45 / 40 / 35 / 30
Mana cost
85 / 90 / 95 / 100
Cast range
750
Cast point (s)
0.5
TREANTS SUMMONED
2 / 3 / 4 / 5
TREANT DURATION
50
TREANT HEALTH
450
TREANT DAMAGE
16 / 25 / 34 / 43
TREANT BONUS HERO DAMAGE
6 / 10 / 14 / 18
TREANT MOVESPEED
300 / 315 / 330 / 345
TREANT VISION (DAY)
500
TREANT VISION (NIGHT)
500
  • Nature's Call can only create as many treants as there are trees in the target area.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

13 records
PATCH 7.41heroes

Nature's Prophet › Nature's Call

6 changes
  • Treant Movespeed rescaled from 305/310/315/320 to 300/315/330/345

  • Treant Health decreased from 550 to 450

  • Treants now have 25% Magic Resistance

  • Treants now deal 4/8/12/16 bonus damage to enemy Heroes

  • This bonus is also affected by the Treant Damage multiplying talent

  • Treants now have free pathing through trees

PATCH 7.40heroes

Nature's Prophet › Nature's Call

4 changes
  • Mana Cost decreased from 120 to 100

  • Treant attack range increased from 100 to 125

  • Treant damage increased from 15/23/31/39 to 16/24/32/40

    From 13–17/21–25/29–33/37–41 to 14–18/22–26/30–34/38–42

  • Treant movement speed increased from 300 to 305/310/315/320

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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