Released 2026-03-24 · 1652 changes · Official Valve notes ↗
Visual patch overview ↗
Patch notes 1652 records Legion Commander › Moment of Courage 3 changes Now automatically triggers after taking 7/6/5/4 attacks
Will not activate unless Legion Commander is both attacking and being attacked. Until this requirement is met, the 'prepared' state is kept indefinitely
Cooldown decreased from 1.7/1.4/1.1/0.8 to 0.3s
Legion Commander › Duel 6 changes Legion Commander can now use any abilities during Duel
Legion Commander will stop attacking as normal during cast animations
No longer upgraded with Aghanim's Shard
Aghanim's Scepter upgrade reworked
When Legion Commander wins a duel, Press the Attack is automatically triggered around her
Techies › Talents 2 changes Level 15 Talent +3 Mana Regen replaced with +25% Reactive Tazer Buff and Disarm Duration
Level 25 Talent Damage increased from +252 to +253
Techies › M.A.D. 5 changes New innate ability. Passive
Increases mana regen by a portion of Techies' max mana equal to 0.08% + 0.02% per level
When Techies die, they leave behind a barrel that explodes after 1.5s, dealing magical damage equal to 50 + 30% of their max mana to enemies in a 400 area of effect. The barrel provides 400 obstructed vision until it explodes
Upgraded with Aghanim's Shard
Increases mana to damage by 10%. Adds an active component. Techies plant the M.A.D. barrel, and detonate it later by using a sub-ability. The M.A.D. barrel is invisible and can be destroyed before the detonation process begins. Detonating the barrel makes it visible and immortal, and then it explodes after the same 1.5s delay. Only one M.A.D. can exist via the active cast at one time. Barrel Health: 200. Cast Range: 450. No Mana Cost. Cooldown: 30s. Cast Point: 1s
Techies › Reactive Tazer 3 changes Can now always be cast on allies
Cast Range increased from 500 to 600
No longer upgraded with Aghanim's Shard
Techies › Blast Off! 2 changes Now deals its self damage before damaging enemies
Techies are now rooted and disarmed instead of self-stunned during Blast Off's leap animation
Techies › Proximity Mines 1 change Damage source changed from Proximity Mines to the caster
Techies › Minefield Sign 1 change Now only available with Aghanim's Scepter
Ember Spirit 1 change Strength gain increased from 2.3 to 2.5
Ember Spirit › Immolation 4 changes No longer levels with Fire Remnant
Damage per second changed from 10/18/26/34 to 10 + 1 per level
Radius increased from 175 to 200
Aghanim's Shard bonus radius decreased from 175 to 150
Total Shard radius unchanged with base radius increase
Ember Spirit › Searing Chains 1 change Mana Cost decreased from 95/105/115/125 to 80/90/100/110
Ember Spirit › Sleight of Fist 1 change Bonus Hero Damage increased from 25/70/115/160 to 50/90/130/170
Earth Spirit › Talents 1 change Level 25 Talent Geomagnetic Grip Remnant Damage increased from +175 to +250
Earth Spirit › Stone Remnant 1 change Max Charges changed from 7 + 1 per 4 level ups to 7 + 1 per 4 levels
This means bonus charges are gained 1 level earlier (on levels 4/8/12... instead of 5/9/13...)
Earth Spirit › Boulder Smash 1 change Slow Duration increased from 1.25/2.5/3.25/4s to 1.75/2.5/3.25/4s
Earth Spirit › Geomagnetic Grip 1 change Silence Duration increased from 2/2.5/3/3.5s to 2.3/2.7/3.1/3.5s
Earth Spirit › Magnetize 1 change Damage per second increased from 45/85/125 to 45/90/135
Underlord › Talents 2 changes Level 15 Talent Firestorm Cooldown Reduction increased from 4s to 5s
Level 25 Talent Fiend's Gate DPS increased from 125 to 160
Underlord › Invading Force 3 changes No longer levels with Fiend's Gate
Damage Reduction rescaled from 4/6/8/10% to 3.7% + 0.3% per level
Movement Speed bonus rescaled from 11/14/17/20% to 9.5% + 0.5% per level
Underlord › Firestorm 1 change Wave Damage increased from 30/50/70/90 to 30/55/80/105
Underlord › Atrophy Aura 1 change Damage Reduction increased from 6/14/22/30% to 8/16/24/32%
Terrorblade 1 change Base Armor increased by 1
Terrorblade › Talents 1 change Level 15 Talent +15% Reflection Slow/Damage replaced with -25% Sunder Minimum HP Swap
Terrorblade › Conjure Image 1 change Illusion Damage increased from 20/25/30/35% to 25/30/35/40%
Terrorblade › Demon Zeal 2 changes Cooldown decreased from 60s to 45s
Duration decreased from 30s to 25s
Phoenix 1 change Removed Blinding Sun innate ability
Phoenix › Talents 1 change Level 10 Talent +0.5% Blinding Sun Miss Chance replaced with +1% Dying Light Missing Health as Damage
Phoenix › Dying Light 1 change Source: Valve’s Dota 2 patch notes . Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.