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GAME ENCYCLOPEDIA

Duel

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Legion Commander and the target enemy hero are forced to attack each other for a short duration. Neither hero can use items, and the target enemy hero cannot use abilities. If either hero dies during the duration, the hero winning the Duel gains permanent bonus damage.

Lore

To face a soldier of Stonehall in single combat is a challenge few can resist.

Cooldown (s)
60 / 55 / 50
Mana cost
80 / 100 / 120
Cast range
200
Cast point (s)
0.3
DURATION
4 / 4.5 / 5
BONUS DAMAGE
10 / 20 / 30
  • Duels will end if the units are pushed 2000 units apart.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

10 records
PATCH 7.41heroes

Legion Commander › Duel

6 changes
  • Legion Commander can now use any abilities during Duel

  • Legion Commander will stop attacking as normal during cast animations

  • Items can't be used

  • No longer upgraded with Aghanim's Shard

  • Aghanim's Scepter upgrade reworked

  • When Legion Commander wins a duel, Press the Attack is automatically triggered around her

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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