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GAME ENCYCLOPEDIA
Reactive Tazer
Description, attributes and patch history, in one place.
CURRENT GAME DATA
Techies trigger an electric charge on the target ally, giving them bonus movement speed for a short period of time. Enemies attacking the target take damage and are temporarily disarmed and get a Basic Dispel. At the end of the effect or if detonated early with the sub-ability, the charge explodes, disarming all enemies within the radius and dealing damage.
Lore
A steady bomb hand prefers an abundance of personal space.
- Cooldown (s)
- 26 / 22 / 18 / 14
- Mana cost
- 60
- Cast range
- 600
- Cast point (s)
- 0.1
- BUFF DURATION
- 6
- DISARM DURATION
- 2.25 / 2.5 / 2.75 / 3
- MOVEMENT BONUS
- 18 / 22 / 26 / 30%
- EXPLOSION RADIUS
- 400
- DAMAGE
- 60 / 110 / 160 / 210
