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GAME ENCYCLOPEDIA
Proximity Mines
Description, attributes and patch history, in one place.
CURRENT GAME DATA
Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases down to 50% on the edge. Deals 30% damage to buildings.
Lore
The bane of Toterin!
- Mana cost
- 110 / 140 / 170
- Cast range
- 450
- EXPLOSION RADIUS
- 500
- DAMAGE
- 400 / 550 / 700
- BUILDING DAMAGE
- 30%
- ACTIVATION DELAY
- 1
- MAGIC RESISTANCE REDUCTION
- 15 / 20 / 25%
- DEBUFF DURATION
- 4
- Cannot be placed within 350 AoE of another Proximity Mine.
- Proximity Mines do not block neutral creep camps from spawning.
- Mines last until they explode or are destroyed.
- Mines are triggered by invisible units.
- Grants 30 gold if destroyed by an enemy hero.
