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GAME ENCYCLOPEDIA

Legion Commander

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Increases power with each duel victory

Marching across the battlefield, Legion Commander challenges lone enemies in single combat. Each duel she wins increases the power of her attacks, until at last she can become a relentless one-woman army.

Primary attribute: StrengthMeleeCarryNukerDisablerDurableInitiator
Lore

They came without warning. Within the city walls of Stonehall there came a rumble and a terrible sound, and from blackness unknown came a force of beasts numbering beyond count, wielding flame and foul sorcery, slaying and snatching mothers and sons to dark purpose. Of once-mighty Stonehall's military strength only the Bronze Legion, led by the indomitable Commander Tresdin, was near enough to answer the call of battle. They rode into their city, fighting through bloodstained alleyways and burning markets, cutting their way through the monstrous throng to the source of the sudden invasion: an ethereal rift within the city square, and at its precipice thundered their dreaded champion. Enwrapped in a corrosive shimmer, the leader of the abyssal horde swung its massive blade, cleaving a legionnaire in two as his flesh began to spoil. Tresdin lifted her blood-stained sword and settled her sights on the beast. It turned, smiling at her through a maze of teeth. Heedless of the battle raging around them, they charged one another. Deflecting blow after blow, the pair danced their deadly duel as the Bronze Legion met its end around them. Tresdin leapt forward as her foe swung its sword to meet her. The odds turned. The attack smashed into Tresdin suddenly, a brutal thrust from the side, but even as her balance slipped she rallied her strength for another stroke. Blade scraped on blade, beyond the hilt to the gnarled paw below, carving it in two in a fearsome spray of sparks and blood. The vile audience looked on in astonishment as she pressed the attack, driving her blade through her foe's flesh into the stampeding heart within. With a scream that split the clouds above, the beast erupted in a torrent of gore and anguish. The stygian portal wavered, the power sustaining the chasm beyond vanishing as suddenly as it had appeared. The remaining invaders fell quickly to Stonehall steel. Though victorious, the survivors saw little to celebrate: the city lay in ruins, and survivors were few. Fires continued to spread. Unfurling her banners of war, Tresdin gathered what allies she could. Her anger smoldered as she pledged brutal vengeance upon the forces of the abyss, and damned be any who would dare stand in her way.

Strength25+3 per level
Agility18+1.7 per level
Intelligence20+2.2 per level
Health
670
Mana
315
Health regeneration
2.75
Mana regeneration
1
Min attack damage
58
Max attack damage
62
Armor
2
Magic resistance
25%
Movement speed
325
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

When Legion Commander or an allied Hero within 1200 range casts an ability, they gain bonus armor for 6s; allies gain 50% of the value. This bonus stacks independently.

Detailed attributes
ARMOR
1

Abilities 4

Turns the foes' numbers against them, dealing a 100% impact slow for 0.3s and damage to all enemies in the area. Damage increases with each enemy unit or hero in the area, and grants Legion Commander bonus attack speed.

Detailed attributes
Cooldown (s)
18
Mana cost
90 / 105 / 120 / 135
Cast point (s)
0.3
RADIUS
600
BASE DAMAGE
40 / 70 / 100 / 130
DAMAGE PER HERO
40 / 70 / 100 / 130
DAMAGE PER CREEP
14 / 16 / 18 / 20
BONUS ATTACK SPEED
50 / 75 / 100 / 125
DURATION
6
DAMAGE TO BARRIER
0%
BARRIER DURATION
0

Aghanim’s Shard

Overwhelming Odds has larger radius and grants an all damage barrier based on the damage it deals to enemy heroes.

Removes debuffs and disables from the target friendly unit, and grants bonus movement speed and health regen for a short time. DISPEL TYPE: Strong Dispel

Detailed attributes
Cooldown (s)
16 / 15 / 14 / 13
Mana cost
90
Cast range
700
Cast point (s)
0.2
DURATION
5
BONUS MOVE SPEED
13 / 16 / 19 / 22%
HP REGEN
24 / 36 / 48 / 60

Aghanim’s Scepter

Increases movement speed and becomes an 500 area of effect ability, and always affects Legion Commander when used.

When attacked a number of times, Legion Commander will counter-attack her target with bonus lifesteal.

Detailed attributes
Cooldown (s)
0.3
ATTACKS TO TRIGGER
7 / 6 / 5 / 4
LIFESTEAL
55 / 65 / 75 / 85%
  • The lifestealing strike is only triggered if being attacked.

Legion Commander and the target enemy hero are forced to attack each other for a short duration. Neither hero can use items, and the target enemy hero cannot use abilities. If either hero dies during the duration, the hero winning the Duel gains permanent bonus damage.

Detailed attributes
Cooldown (s)
60 / 55 / 50
Mana cost
80 / 100 / 120
Cast range
200
Cast point (s)
0.3
DURATION
4 / 4.5 / 5
BONUS DAMAGE
10 / 20 / 30

Aghanim’s Scepter

When Legion Commander wins a duel, Press the Attack is automatically triggered around her.

  • Duels will end if the units are pushed 2000 units apart.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

39 records
PATCH 7.41eheroes

Legion Commander

4 changes
  • Base Strength increased from 24 to 25

  • Damage at level 1 increased from 57-61 to 58-62

  • Strength gain decreased from 3.1 to 3.0

  • Base Attack Speed increased from 100 to 105

PATCH 7.41heroes

Legion Commander › Talents

4 changes
  • Level 10 Talent +12% Press the Attack Movement Speed replaced with +1 Outfight Them! Armor

  • Level 20 Talent +8% Moment of Courage Proc Chance replaced with -1 Moment of Courage Attacks To Trigger

  • Level 20 Talent 300 AoE Press The Attack replaced with +1s Duel Duration

  • Level 25 Talent Press the Attack grants 1.5s Debuff Immunity replaced with Duel Refreshes Cooldown on Victory

PATCH 7.41heroes

Legion Commander › Outfight Them!

2 changes
  • Ability reworked

  • Passively grants Legion Commander bonus armor, equal to 1 + 0.1 per level. Whenever Legion Commander casts an ability, she gains the same amount as a stacking bonus for 6s. Whenever allies within 1200 range cast an ability, they also gain a 6s buff with 50% of the value. This bonus stacks independently

PATCH 7.41heroes

Legion Commander › Press The Attack

3 changes
  • Multiple instances can now stack independently

  • Now upgraded with Aghanim's Scepter

  • Increases bonus movement speed by 12%. Ability becomes cast-point, affecting all allies within the targeted 500 radius area. Legion Commander is always affected, even when outside of the cast area

PATCH 7.41heroes

Legion Commander › Moment of Courage

4 changes
  • No longer has a 25% proc chance

  • Now automatically triggers after taking 7/6/5/4 attacks

  • Will not activate unless Legion Commander is both attacking and being attacked. Until this requirement is met, the 'prepared' state is kept indefinitely

  • Cooldown decreased from 1.7/1.4/1.1/0.8 to 0.3s

PATCH 7.41heroes

Legion Commander › Duel

6 changes
  • Legion Commander can now use any abilities during Duel

  • Legion Commander will stop attacking as normal during cast animations

  • Items can't be used

  • No longer upgraded with Aghanim's Shard

  • Aghanim's Scepter upgrade reworked

  • When Legion Commander wins a duel, Press the Attack is automatically triggered around her

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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