Learn. Practice. Climb.Sign in
GAME ENCYCLOPEDIA

M.A.D.

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Techies gain a percentage of their mana pool as bonus mana regeneration. When Techies die, they leave behind a barrel that explodes after 1.5s, damaging enemies in an area around it. Damage is based on Techies' max mana.

Cast point (s)
1
MANA POOL AS REGEN
0.1%
RADIUS
400
BASE DAMAGE
50
MAX MANA AS DAMAGE
30%
CURRENT MANA REGEN
0
CURRENT DAMAGE
0
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

6 records
PATCH 7.41heroes

Techies › M.A.D.

5 changes
  • New innate ability. Passive

  • Increases mana regen by a portion of Techies' max mana equal to 0.08% + 0.02% per level

  • When Techies die, they leave behind a barrel that explodes after 1.5s, dealing magical damage equal to 50 + 30% of their max mana to enemies in a 400 area of effect. The barrel provides 400 obstructed vision until it explodes

  • Upgraded with Aghanim's Shard

  • Increases mana to damage by 10%. Adds an active component. Techies plant the M.A.D. barrel, and detonate it later by using a sub-ability. The M.A.D. barrel is invisible and can be destroyed before the detonation process begins. Detonating the barrel makes it visible and immortal, and then it explodes after the same 1.5s delay. Only one M.A.D. can exist via the active cast at one time. Barrel Health: 200. Cast Range: 450. No Mana Cost. Cooldown: 30s. Cast Point: 1s

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.