Released 2026-05-06 · 201 changes · Official Valve notes ↗
Visual patch overview ↗
Patch notes 201 records
Mechanics 2 changes Units with flying vision no longer ignore vision restrictions of Roshan's pits. They can no longer see into them from outside and vice versa
Affects Clockwerk during Jetpack, Drow Ranger's Glacier, Monkey King during Tree Dance, Night Stalker during Dark Ascension, Treant Protector's Eyes in the Forest, and Visage's Familiars
Tormentor 2 changes Tormentor: Alleviation: Max health regen increased from 2% to 2.25%
Tormentor: Alleviation: Duration increased from 10s to 15s
Bloodstone 3 changes Health bonus increased from +600 to +625
Bloodpact cooldown increased from 30s to 35s
Spell Weakness Aura damage from spells taken decreased from 12% to 10%
Boots of Bearing 1 change Swiftness Aura allied movement speed decreased from 20 to 15
Crella's Crozier 1 change Rite of Rumusque movement speed steal increased from 5% to 6%
Disperser 1 change Suppress duration decreased from 5s to 4s
Essence Distiller 1 change Soul Release radius when ground targeted increased from 400 to 450
Harpoon 2 changes Draw Forth can no longer move the Harpoon caster if they are rooted/leashed/bound
Still affects rooted/leashed/bound targets
Heart of Tarrasque 1 change Recipe cost increased from 600 to 700. Total cost increased from 5100g to 5200g
Mage Slayer 1 change Mage Slayer damage per second decreased from 40 to 35
Silver Edge 2 changes Shadow Walk bonus movement speed decreased from 25% to 22%
Shadow Walk cooldown increased from 20s to 22s
Shiva's Guard 1 change Freezing Aura attack speed reduction decreased from 45 to 40
Soul Ring 1 change Cooldown increased from 25s to 30s
Specialist's Array 1 change Agility bonus increased from +12 to +15
Crude 1 change Intelligence penalty increased from 6% to 9%
Greedy 1 change Mana bonus decreased from 200/250 to 150/200
Tough 1 change Damage bonus decreased from +7/10/13/16 to +6/9/12/15
Anti-Mage › Persecutor 1 change Minimum mana threshold for slow improved from 50% to 60%
Bane › Brain Sap 1 change Mana Cost decreased from 120/130/140/150 to 105/120/135/150
Drow Ranger › Frost Arrows 1 change Bonus Damage increased from 10/15/20/25 to 12/18/24/30
Drow Ranger › Gust 1 change Mana Cost decreased from 70 to 55
Juggernaut › Blade Fury 1 change Damage per second increased from 80/110/140/170 to 85/115/145/175
Mirana › Talents 2 changes Level 15 Talent Leap Attack Speed increased from +90 to +100
Level 20 Talent Celestial Quiver Damage increased from +40 to +50
Mirana › Sacred Arrow 1 change Damage increased from 60/150/240/330 to 60/160/260/360
Morphling › Waveform 1 change Will now be cast in the desired direction, if the target location is further than the cast range
Shadow Fiend › Shadowraze 1 change Mana Cost decreased from 80 to 75
Shadow Fiend › Presence of the Dark Lord 1 change Armor Reduction rescaled from 3/4/5/6 to 2.5/4/5.5/7
Phantom Lancer › Phantom Rush 1 change Aghanim's Scepter bonus max rush distance decreased from +625 to +575
From 1225/1300/1375/1450 to 1175/1250/1325/1400
Puck › Talents 2 changes Level 15 Talent -15s Dream Coil Cooldown replaced with +2% Puckish Health and Mana Restoration
Level 25 Talent Dream Coil Pierces Debuff Immunity replaced with -30s Dream Coil Cooldown
Razor › Talents 2 changes Level 15 Talent Static Link Damage Steal increased from +5 to +6
Level 20 Talent Storm Surge Slow and Damage increased from +30% to +35%
Sand King 1 change Base Attack Speed decreased from 110 to 100
Sand King › Stinger 1 change Slow Duration rescaled from 4/5/6/7s to 5s
Sand King › Epicenter 1 change Base Radius decreased from 500 to 450
Storm Spirit › Talents 1 change Level 10 Talent Overload Attack/Movement Speed Slow increased from +20/20% to +25/25%
Storm Spirit › Galvanized 1 change Now gains a charge every 3 levels
Sven › Storm Hammer 1 change Mana Cost decreased from 110/115/120/125 to 110
Tiny 1 change Base Attack Speed decreased from 90 to 85
Tiny › Talents 2 changes Level 10 Talent +8 Strength replaced with +2 Tree Grab Attacks
Level 15 Talent -8% Grow Attack Speed Reduction replaced with +10 Strength
Tiny › Grow 1 change Toss Bonus Damage increased from 50/175/300 to 50/200/350
Vengeful Spirit › Vengeance Aura 1 change Self Bonus increased from 20% to 25%
Source: Valve’s Dota 2 patch notes . Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.