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GAME ENCYCLOPEDIA

Mirana

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Stuns enemies with precise arrows from afar

As she takes aim from a distance with her deadly arrow, Mirana must always be ready to leap into battle. Able to shield her allies from the eyes of her enemies, she ensures that her team is always on the prowl.

Primary attribute: AgilityRangedCarrySupportNukerDisablerEscape
Lore

Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.

Strength20+2.2 per level
Agility26+3.1 per level
Intelligence22+1.9 per level
Health
560
Mana
339
Health regeneration
2.25
Mana regeneration
1.5
Min attack damage
48
Max attack damage
54
Armor
2.33
Magic resistance
25%
Movement speed
285
Attack range
630
Base attack time
1.7
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

When a charge is available, Mirana's next attack will deal bonus magic damage.

Detailed attributes
Cast range
630
BONUS DAMAGE
5
MAX CHARGES
2
CHARGE RESTORE TIME
7

Aghanim’s Shard

Grants 3 temporary Charges while Leap's buff is active.

Abilities 4

Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a 675 radius will be struck a second time.

Detailed attributes
Cooldown (s)
12
Mana cost
80 / 90 / 100 / 110
Cast point (s)
0.4
Duration (s)
10
DAMAGE
75 / 150 / 225 / 300
SECOND METEOR DAMAGE
80%
RADIUS
675
BLIND MISS RATE
0%
BLIND DURATION
0
  • Starstorm is not blocked by Linken's Sphere.
  • Starstorm cannot hit invisible units.
  • Starstorm will choose a new target for the second meteor if the first died before impact.

Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 2.3 / 3.2 / 4.1 / 5 seconds, with bonus damage up to 180 added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits.

Detailed attributes
Cooldown (s)
19 / 18 / 17 / 16
Mana cost
90
Cast range
3,000
Cast point (s)
0.5
Duration (s)
3.11
Damage
60 / 160 / 260 / 360
RANGE
3,000
MINIMUM STUN
0.01
MAXIMUM STUN
2.3 / 3.2 / 4.1 / 5
MAXIMUM BONUS DAMAGE
180
SEARCH RADIUS
0
PRIMARY HIT STARSTORM DAMAGE
0%

Aghanim’s Scepter

Causes Sacred Arrow to release a Starstorm on enemies along the travel path of the primary arrow, releasing a second Starstorm that deals less damage to the impacted unit.

  • For every 150 distance the arrow travels, the stun duration upon impact increases by 0.5 seconds, and the bonus damage added increases by 14.
  • Sacred Arrow can hit invisible units.
  • Starstruck does not apply to the second Starstorm from Aghanim's Scepter.

Mirana leaps forward into battle, empowering herself with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 5 seconds.

Detailed attributes
Mana cost
50
DISTANCE
650
MOVEMENT BONUS
6 / 12 / 18 / 24%
ATTACK SPEED BONUS
25 / 50 / 75 / 100

Aghanim’s Shard

Grants +1 Leap charge.

Turns Mirana and all allied heroes invisible and grants bonus movement speed. Mirana gains bonus outgoing damage during the duration. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired.

Detailed attributes
Cooldown (s)
120 / 110 / 100
Mana cost
125
Cast point (s)
0.5
FADE DELAY
2.5 / 2 / 1.5
DURATION
18
MOVEMENT SPEED
9 / 12 / 15%
SELF OUTGOING DAMAGE BONUS
9 / 12 / 15%
  • Units affected will not auto attack enemies.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

22 records
PATCH 7.41cheroes

Mirana › Talents

2 changes
  • Level 15 Talent Leap Attack Speed increased from +90 to +100

  • Level 20 Talent Celestial Quiver Damage increased from +40 to +50

PATCH 7.41heroes

Mirana › Celestial Quiver

5 changes
  • New innate ability. Auto-cast attack modifier, can't be leveled up

  • Mirana consumes a charge to empower her next attack with bonus magic damage equal to 3 per Mirana's level. At the start she has 2 max charges but gains 1 more every 7 levels. Base Charge Restore Time: 6s

  • Upgraded with Aghanim's Shard

  • Casting Leap provides 3 temporary charges for the duration of the buff

  • These temporary charges ignore the max charges count and stack from each Leap cast

PATCH 7.40heroes

Mirana › Talents

2 changes
  • Level 20 Talent -20s Moonlight Shadow Cooldown replaced with +200 Starstorm Damage

  • Level 25 Talent +250 Starstorm Damage replaced with -30s Moonlight Shadow Cooldown

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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