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GAME ENCYCLOPEDIA

Mage Slayer

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Passive: Mage Slayer — Places a debuff when you attack enemies, dealing 35 physical damage per second and causing them to do 40% less spell damage for 3 seconds.

Lore

Forged by a secret order in The Third Age of Praxa'cia to fell the False King.

Cost (gold)
3,100
+Magic resistance
18%
+Health regeneration
5.5
+Mana regeneration
2.5
+Damage
12
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

14 records
PATCH 7.41items

Mage Slayer

10 changes
  • Recipe changed

  • Now requires Perseverance (1400) instead of Cornucopia (1200)

  • Now requires Blades of Attack (450) instead of Gloves of Haste (450)

  • Total cost increased from 2800g to 3100g (change is bigger due to Cloak cost increase)

  • No longer provides +30 Attack Speed

  • Health Regen bonus increased from +5 to +6

  • Mana Regen bonus increased from +2 to +2.5

  • Damage bonus increased from +8 to +15

  • Mage Slayer damage type changed from magical to physical

  • Mage Slayer damage per second increased from 20 to 40

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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