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GAME ENCYCLOPEDIA

Sacred Arrow

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 2.3 / 3.2 / 4.1 / 5 seconds, with bonus damage up to 180 added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits.

Lore

Lunar energies make the Princess of the Moon's arrows more deadly than most.

Cooldown (s)
19 / 18 / 17 / 16
Mana cost
90
Cast range
3,000
Cast point (s)
0.5
Duration (s)
3.11
Damage
60 / 160 / 260 / 360
RANGE
3,000
MINIMUM STUN
0.01
MAXIMUM STUN
2.3 / 3.2 / 4.1 / 5
MAXIMUM BONUS DAMAGE
180
SEARCH RADIUS
0
PRIMARY HIT STARSTORM DAMAGE
0%
  • For every 150 distance the arrow travels, the stun duration upon impact increases by 0.5 seconds, and the bonus damage added increases by 14.
  • Sacred Arrow can hit invisible units.
  • Starstruck does not apply to the second Starstorm from Aghanim's Scepter.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

2 records
Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.