Essence Distiller
Description, attributes and patch history, in one place.
Active: Soul Release — Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 450 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.
- Cost (gold)
- 1,775
- Cooldown (s)
- 10
- Cast range
- 1,000
- +Mana regeneration
- 1.5
- +All attributes
- 3
- +Armor
- 6
- +Mana
- 150
- Empty distillers gain 2 charges.
- Only the closest Essence Distiller to the dying hero will gain a charge.
- If the allied unit is attacked by an enemy hero or Roshan, the effect is lost.
- Does not trigger spell block or spell reflect.
- While dormant, provides vision in 450 radius. Vision lingers for 0.5s after latching.
Change history
8 recordsRequires Urn of Shadows (825), Chainmail (500), Wizard Hat (250), and a recipe (200). Total cost: 1775g
Provides +1.75 Mana Regen, +3 All Attributes, +6 Armor, and +150 Mana
Active: Soul Release. When cast on an ally, provides 40 health regeneration. If the ally is attacked by an enemy hero or Roshan, the effect is lost. When cast on an enemy, deals 25 damage per second, provides True Sight over them and shares their vision with the wearer's team. Both effects last 8 seconds. Can be cast on the ground to put a dormant effect that will latch to the first enemy hero that comes within 400 range from it. The effect waits for 15s and provides 400 vision until it disappears. Gains charges every time an enemy hero dies within 1500 units. Cast Range: 1000. No Mana Cost. Cooldown: 10s
Gains one charge if the wearer dies with an empty Essence Distiller
Gains two charges if Essence Distiller had no charges and an enemy hero dies within radius