Released 2026-04-07 · 180 changes · Official Valve notes ↗
Visual patch overview ↗Patch notes
180 recordsTormentor
1 changeReflect Damage reflection per minute decreased from 2% to 1.5%

Black King Bar
1 changeAvatar now has a fixed duration and is not affected by buff duration amplification

Consecrated Wraps
8 changesAll Attributes bonus decreased from +6 to +5
Hallowed stacks are now item charges instead of a stack counter on the buff
All charges are consumed when the barrier is created
Charge Restore Time of Hallowed is not affected by effects that reduce or modify cooldowns
Hallowed now starts with all 3 charges when Consecrated Wraps is purchased or built
Gaining max stacks requirement for the speedup buff is removed
Initial 3 charges don't provide the movement speed buff
Hallowed charge gain time increased from 3s to 4s

Gleipnir
2 changesEternal Chains radius increased from 275 to 325
Effective radius increased from 350 to 400 due to item's built-in Area of Effect bonus

Heaven's Halberd
1 changeHealth Regen bonus increased from +6 to +6.5

Helm of the Overlord
2 changesDominate cooldown decreased from 45s to 40s
Dominate target unit's max health minimum increased from 1800 to 1900

Holy Locket
2 changesEnergy Charge incoming Heal Amplification increased from 10% to 15%
Holy Blessing outgoing Heal Amplification decreased from 15% to 10%

Mage Slayer
2 changesHealth Regen bonus decreased from +6 to +5.5
Magic Resistance bonus decreased from 20% to 18%

Sange
1 changeHealth Restoration bonus decreased from 16% to 12%

Abyssal Blade
1 changeHealth Restoration bonus decreased from 20% to 16%

Sange and Yasha
1 changeHealth Restoration bonus decreased from 20% to 16%

Kaya and Sange
1 changeHealth Restoration bonus decreased from 20% to 16%

Jidi Pollen Bag
1 changePollinate radius increased from 700 to 900

Conjurer's Catalyst
4 changesSpellover now has a 0.1s internal cooldown
Still can proc multiple times from a single instance of high damage
Spellover damage threshold increased from 100 to 200
Spellover damage from hero targets increased from 40 to 80
From 52 to 104 with Dormant Curio
Spellover damage from creep targets increased from 15 to 30
From 19.5 to 39 with Dormant Curio

Enchanter's Bauble
1 changeEnchant base Neutral Enchantment bonus decreased from 15% to 10%

Idol of Scree'auk
1 changeFalse Flight duration increased from 5s to 6.5s
From 6.5s to 8.45s with Dormant Curio

Metamorphic Mandible
1 changePupate movement speed bonus increased from 15% to 20%

Rattlecage
1 changeReverberate projectile physical damage decreased from 110 to 90
From 143 to 117 with Dormant Curio

Book of the Dead
1 changeDemonic Warrior no longer has True Sight ability

Minotaur Horn
1 changeLesser Avatar bonus magic resistance increased from 50% to 60%

Riftshadow Prism
1 changeRefract cooldown decreased from 30s to 27s

Crude
1 changeHealth Restoration bonus decreased from +10/15/20% to +9/12/15%

Anti-Mage › Talents
1 changeLevel 20 Talent Blink Cast Range decreased from +150 to +125


Anti-Mage › Mana Break
1 changeMax Mana Burned per hit increased from 1.6/2.4/3.2/4% to 1.8/2.7/3.6/4.5%

Bloodseeker › Talents
1 changeLevel 25 Talent Max Thirst Move Speed decreased from +18% to +15%


Bloodseeker › Rupture
1 changeMana Cost increased from 100/150/200 to 125/175/225


Crystal Maiden › Crystal Clone
1 changeCooldown increased from 10s to 12s

Drow Ranger
2 changesBase Agility increased from 22 to 24
Damage at level 1 increased from 49-56 to 51-58

Drow Ranger › Talents
1 changeLevel 25 Talent Multishot Waves increased from +1 to +2


Drow Ranger › Marksmanship
1 changeEnemy hero disable range decreased from 325 to 300


Drow Ranger › Glacier
1 changeWhile on the glacier, Marksmanship now can be disabled by enemies in the proximity

Juggernaut
1 changeBase Movement Speed increased from 300 to 305

Juggernaut › Talents
1 changeLevel 20 Talent Blade Fury Damage per second increased from +100 to +120


Juggernaut › Bladeform
1 changeBase Agility per stack increased from 2.5% + 0.05% per level to 2.5% + 0.1% per level


Pudge › Flesh Heap
1 changeStrength gain per stack increased from 1.6 to 2.0