Released 2025-12-15 · 998 changes · Official Valve notes ↗
Visual patch overview ↗Patch notes
998 records

Pangolier › Rolling Thunder
3 changesDuration rescaled from 10s to 9/10/11s
No longer decreases the cooldown of Shield Crash
Now takes 1 second to reach full Roll Speed


Grimstroke › Phantom's Embrace
1 changeCooldown is now also refreshed if the phantom's target dies before the phantom latches to it


Grimstroke › Soulbind
2 changesAbility can now be reflected
Reflected spells now get casted onto both units affected by Soulbind


Grimstroke › Dark Portrait
2 changesIllusion Outgoing Damage decreased from 150% to 125%
Illusion Damage Taken decreased from 350% to 275%


Hoodwink › Go Nuts › Scurry
2 changesActive Cast Range decreased from 75/150/225/300 to 50/100/150/200
Active Attack Range decreased from 75/150/225/300 to 50/100/150/200

Hoodwink › Talents
3 changesLevel 10 Talent +1.5 Mana Regen replaced with +150 Health
Level 10 Talent +1 Scurry Ability Charge replaced with +50 Bushwhack Damage
Level 15 Talent +60 Bushwhack Damage replaced with +1 Scurry Ability Charge


Hoodwink › Mistwoods Wayfarer
1 changeAbility can no longer target trees affecting Acorn Shot or Bushwhack

Void Spirit › Talents
1 changeLevel 15 Talent Aether Remnant damage increased from +60 to +65


Void Spirit › Resonant Pulse
1 changeAghanim's Scepter Silence duration decreased from 2.0 to 1.75s

Snapfire
2 changesBuckshot: Now affects only attacks made on enemy heroes
Attacks on non-heroes can still ricochet on miss, but they won't have extra damage or glance chance


Snapfire › Firesnap Cookie
2 changesMana Cost increased from 85/90/95/100 to 105
Aghanim's Shard Mortimer Kiss damage decreased from 50% to 40%


Snapfire › Lil' Shredder
1 changeBase Damage per shot decreased from 25/40/55/70 to 20/35/50/65

Mars › Talents
1 changeLevel 20 Talent Arena of Blood Cooldown Reduction decreased from 20s to 16s


Mars › God's Rebuke
1 changeBonus Damage vs Heroes decreased from 10/15/20/25 to 5/10/15/20


Ringmaster › Wheel of Wonder
1 changeMana Cost decreased from 175/275/375 to 150/225/300

Dawnbreaker
2 changesBase Damage increased by 1
Damage at level 1 increased from 49–53 to 50–54

Dawnbreaker › Talents
1 changeLevel 10 Talent +12 Damage replaced with +15% Break of Dawn Max Damage


Dawnbreaker › Solar Guardian
2 changesAghanim's Scepter no longer reduces air time or channel time
Aghanim's Scepter Heal per pulse increased from 55/85/115 to 60/90/120

Marci
1 changeRemoved Fleeting Fury facet


Primal Beast › Ferocity › Pulverize
1 changeAoE Bonus per slam decreased from 25% to 20%

Muerta
1 changeIntelligence gain increased from 3.4 to 3.6

Muerta › Talents
1 changeLevel 10 Talent +150 Health replaced with +20 Attack Speed


Muerta › The Calling
2 changesMana Cost decreased from 140/155/170/185 to 135/150/165/180
Cast Range increased from 580 to 600

Kez
1 changeBase Strength increased from 19 to 20

Kez › Talents
1 changeLevel 20 Talent +50% Attack Damage Added to Talon Toss replaced with +60 Attack Speed During Falcon Rush


Kez › Switch Discipline
5 changesCooldown reduction per level increased from 0.2s to 0.25s
Cooldown on level 1 decreased from 7.8s to 7.75s
Cooldown on level 30 decreased from 2s to 0.5s
Katana Base Attack Time improved from 2.0s to 1.8s
Katana Bonus Agility Base Damage decreased from 20% to 12%


Kez › Kazurai Katana
3 changesDamage per second rescaled from 5/7/9/11 to 3/6/9/12%
The active effect may only trigger up to a maximum of 500 stacks
Aghanim's Shard now also increases Max Stacks to 1000 and stack as burst damage from 50% to 100%


Kez › Falcon Rush
5 changesNo longer causes Kez to have a fixed attack rate or any interaction with attack speed
Echo Attack Damage decreased from 45/55/65/75% to 35/40/45/50%
Echoes now have 50% reduced chance to proc random effects
Echo with Maelstrom (25% chance) will have a 12.5% chance to proc its passive
Echoes can no longer trigger Marks, but may still create them