Kez slashes forward in a 800 distance line with his Katana, attacking enemies in an area and applying a brief 100% impact slow. After a short delay, the area is attacked again. Heroes take bonus damage.
Detailed attributes
- Cooldown (s)
- 21 / 18 / 15 / 12
- Mana cost
- 75 / 90 / 105 / 120
- Cast point (s)
- 0.2
- ATTACK DAMAGE
- 70 / 80 / 90 / 100%
- BONUS HERO DAMAGE
- 20 / 40 / 60 / 80
- ATTACKS
- 2
- ECHO DELAY
- 1.2
- SLASH RADIUS
- 200
- Destroys trees. Doesn't apply Cleave.
Kez swings on a grappling hook towards the target unit or tree. When the grappling hook collides with the target, that unit has slowed movement speed. Upon reaching the enemy target, Kez lands an attack on them.
Detailed attributes
- Cooldown (s)
- 13 / 11 / 9 / 7
- Mana cost
- 40
- Cast range
- 650 / 750 / 850 / 950
- SLOW DURATION
- 0.7 / 0.8 / 0.9 / 1
- MOVE SLOW
- 70 / 80 / 90 / 100%
Katana attacks and abilities apply a stacking damage over time to enemies that deals a percentage of the original attack's damage as additional damage over time. Kez may activate the ability to impale the target with his attack, preventing them from moving or turning. The target's Katana debuff bursts, causing some of the stacks to deal damage instantly.
Detailed attributes
- Cooldown (s)
- 24 / 18 / 12 / 6
- Mana cost
- 40
- Cast range
- 200
- DURATION
- 7
- DAMAGE PER SECOND
- 3 / 6 / 9 / 12%
- IMPALE DURATION
- 0.5
- STACKS AS BURST DAMAGE
- 50%
- MAX BURST STACKS
- 500
Aghanim’s Shard
Kez lifesteals 100% from the impale. If the impale comes from behind the target, the target is stunned. Increases max burst stacks.
Kez enters into an uncontrollable state for 1 second, becoming invulnerable for 0.2s and receiving a basic dispel. If the cast completes successfully, Kez performs a series of deadly radial slashes around him that deal damage based on the max health of the target and heal Kez for a percentage of all damage dealt.
Detailed attributes
- Cooldown (s)
- 40 / 35 / 30
- Mana cost
- 100 / 125 / 150
- Cast point (s)
- 1
- STRIKES
- 4
- RADIUS
- 450
- BASE DAMAGE
- 40 / 70 / 100
- MAX HEALTH AS DAMAGE
- 2.5%
- SLASH LIFESTEAL
- 100%
- Slash Lifesteal is reduced to 20% when slashing a creep or an illusion.
Kez gains the ability to rush towards enemy targets to deliver echoing secondary attacks. While in this state, Kez has phased collision and slow resistance.
Detailed attributes
- Cooldown (s)
- 21 / 18 / 15 / 12
- Mana cost
- 85 / 90 / 95 / 100
- RUSH RANGE
- 525
- RUSH SPEED
- 850
- ECHO ATTACK DAMAGE
- 30 / 35 / 40 / 45%
- SLOW RESISTANCE
- 15 / 30 / 45 / 60%
- DURATION
- 3.75 / 4.5 / 5.25 / 6
- ECHO PROC CHANCE REDUCTION
- 50%
- Does not work on buildings.
Kez throws a Sai at the target unit, applying a fixed damage attack and silence.
Detailed attributes
- Cooldown (s)
- 13 / 11 / 9 / 7
- Mana cost
- 60 / 65 / 70 / 75
- Cast range
- 650 / 750 / 850 / 950
- Cast point (s)
- 0.2
- DAMAGE
- 60 / 120 / 180 / 240
- SILENCE DURATION
- 2 / 2.25 / 2.5 / 2.75
- The fixed damage attack has True Strike.
Kez has a chance to critically strike the target when attacking with Sais. Kez may activate the ability to disarm himself, lock his facing, and parry attacks and attack effects from the targeted direction for 1.5 seconds. If an attack is parried from an enemy Hero in this way, that Hero is stunned for 0.4s and gains a Mark. When a Marked target is attacked by Kez, it will guarantee a critical strike and stun the target. The sub-ability may be used to cancel the blocking early.
Detailed attributes
- Cooldown (s)
- 24 / 18 / 12 / 6
- Mana cost
- 30 / 20 / 10 / 0
- CRITICAL CHANCE
- 20%
- CRITICAL DAMAGE
- 125 / 150 / 175 / 200%
- MARK STUN DURATION
- 0.5 / 0.6 / 0.7 / 0.8
- MARK DURATION
- 8
- PARRY BONUS CRITICAL STRIKE
- 0%
- PARRY BONUS MARK STUN
- 0
Aghanim’s Shard
Parrying creates a stronger Mark that deals additional stun and critical damage.
Kez releases a wave of smoke that applies his Mark to nearby enemy heroes, briefly reducing their vision. Kez receives a basic dispel and gains bonus movement speed and invisibility until he attacks or casts a spell.
Detailed attributes
- Cooldown (s)
- 40 / 35 / 30
- Mana cost
- 100 / 125 / 150
- Cast point (s)
- 0.3
- WAVE RADIUS
- 1,500
- WAVE SPEED
- 1,500
- BUFF DURATION
- 8 / 10 / 12
- VISION DEBUFF DURATION
- 4
- BONUS MOVEMENT SPEED
- 15 / 25 / 35%