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GAME ENCYCLOPEDIA
Rolling Thunder
Description, attributes and patch history, in one place.
CURRENT GAME DATA
Pangolier curls into a debuff immune ball with 80% magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage proportional to his attack damage and stunning them when they land. Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction. DISPEL TYPE: Basic Dispel
Lore
Where his ancestors sought only refuge, the Pangolier saw opportunity...
- Cooldown (s)
- 100 / 90 / 80
- Mana cost
- 100 / 125 / 150
- Cast point (s)
- 1.2
- Damage
- 100 / 200 / 300
- TOTAL ATTACK DAMAGE AS DAMAGE
- 80%
- TRANSFORM TIME
- 1.2
- ROLL SPEED
- 550
- RADIUS
- 150
- STUN DURATION
- 1.2
- KNOCKBACK DISTANCE
- 150
- DURATION
- 10 / 11 / 12
- Enemies can be stunned multiple times per use, but cannot be affected a subsequent time until the previous stun duration ends.
- If Pangolier is disabled while rolling, he will continue to stun and knock enemies that come within range.
- It takes Pangolier 1s to reach full roll speed.
