Patch 7.40
Official gameplay notes, connected to the heroes and items you play.
Released 2025-12-15 · 998 changes · Official Valve notes ↗
Visual patch overview ↗Patch notes
998 recordsLevel 10 Talent +2.5% Nature's Guise Movement Speed replaced with +50 Base Damage
Level 10 Talent Living Armor Heal Per Second increased from +2 to +4
Level 15 Talent +18% Leech Seed Movement Slow replaced with +10% Leech Seed Damage to Healing
Level 20 Talent Leech Seed Bonus Damage increased from +45 to +80
Level 20 Talent +8 Living Armor Bonus Armor replaced with +20 Living Armor Damage Block
Level 25 Talent -35s Overgrowth Cooldown replaced with -3s Leech Seed Cooldown
No longer upgraded with Aghanim's Shard
Now can be activated while tree walking to make Treant Protector invisible until he attacks or loses the Nature's Guise buff
Linger time: 2s. No Mana Cost. Cooldown: 50s. Cooldown is reduced by 3s per 2 Treant Protector's level ups
Down to 8 seconds on level 29
Cooldown starts when the invisibility ends
Ability Reworked
Passive, auto-cast attack modifier
Treant Protector's attack plants a life-sapping seed in an enemy unit, dealing an extra 20/40/60/80 magic damage. The enemy is bound for 0.9/1.1/1.3/1.5s and emits two healing pulses, one upon application and one upon expiration, healing up to 5 allies within 650 units for 15/25/35/45 + 20% of the damage dealt by the attack. No Mana Cost. Cooldown: 15/12/9/6s. Breakable
Now only sends out a maximum of 5 heals per pulse, prioritizing heroes
No longer has a creep penalty for healing
No longer grants bonus armor
Now grants 100 damage block from player-controlled sources. Each time this spell blocks damage the effect is decreased by 35/30/25/20
Damage block affects any types of damage
The heal ends earlier if the damage block is reduced to 0
Instances of less than 20 damage are ignored by Living Armor. They are neither blocked nor counted towards block decrease
Duration decreased from 18/22/26/30s to 12s
Heal per second increased from 3/4/5/6 to 4/7/10/13
Now upgraded with Aghanim's Scepter
Decreases cooldown from 110/100/90 to 80/70/60s. When casting Overgrowth, Treant Protector draws power from the earth, becoming massive for 16 seconds, gaining +100% Strength, Phased Movement, and a Splashing Attack that deals 60% of attack damage in a 300 unit radius. While large, he has a fixed movement speed of 345. Buff is undispellable
Now granted by Aghanim's Shard
Mana Cost decreased from 100 to 30
Cast Range increased from 160 to 350
Overgrowth is no longer applied around enchanted trees
Enchanted trees now have the same health as Observer Wards, and they expire after 5 minutes
Trees can be attacked when revealed by True Sight. Attacks will remove the ability effect from the tree without destroying the tree itself
Charge Restore Time increased from 40s to 55s





