Living Armor
Description, attributes and patch history, in one place.
Infuses the target hero or structure with a protective coating which heals the target and blocks damage from player-controlled sources. Each time this spell blocks damage, the block amount is decreased. If the damage block is decreased to 0, the buff is removed early.
Lore
The roots and tendrils of the Treant Protectors are far-reaching, stimulating the growth and rejuvenation of all of nature.
- Cooldown (s)
- 24 / 21 / 18 / 15
- Mana cost
- 80
- Cast point (s)
- 0.3
- HEAL PER SECOND
- 4 / 7 / 10 / 13
- DURATION
- 12
- MAX DAMAGE BLOCKED
- 60 / 80 / 100 / 120
- DAMAGE BLOCK DECREASE
- 20
- Instances of damage less than 10 are ignored.
Change history
15 recordsNo longer grants bonus armor
Now grants 100 damage block from player-controlled sources. Each time this spell blocks damage the effect is decreased by 35/30/25/20
Damage block affects any types of damage
The heal ends earlier if the damage block is reduced to 0
Instances of less than 20 damage are ignored by Living Armor. They are neither blocked nor counted towards block decrease
Duration decreased from 18/22/26/30s to 12s
Heal per second increased from 3/4/5/6 to 4/7/10/13
