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GAME ENCYCLOPEDIA

Meepo

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Five are stronger than one

By summoning up to five permanent copies of himself, Meepo can fight from every front at once. Spreading his clones throughout the battlefield, when an enemy is found, he binds his foe, gathers his selves with an explosive teleport, then buries what remains.

Primary attribute: AgilityMeleeCarryNukerDisablerEscapePusherInitiator
Lore

"If you ask me, life is all about who you know and what you can find. When you live up in the Riftshadow Ruins, just finding food can be tough. So you need to cut corners, you need to scrounge, you need to know your strengths. Some of the beasts up there can kill you, so you need a way to trap the weak and duck the strong. On the upside, the ruins have history, and history is worth a lot to some people. There used to be a palace there, where they had all these dark rituals. Bad stuff. If you survived the ceremony, they would shatter a crystal and split your soul into pieces. They made great art though! Sculptures and such. Let me tell you: sometimes you stumble onto some of those old carvings. Take a pack full of those to town and sell them, then get yourself food for a few weeks. If luck is really on your side, you might find a Riftshadow crystal. Get it appraised and start asking around. Someone always knows some crazy fool looking for this kind of thing. If all else fails, sell it to a Magus the next time one's in town. They love that stuff. Still, whatever you do, be careful handling those crystals. You do not want one to go off on you. It really hurts."

Strength24+2 per level
Agility17+2.1 per level
Intelligence18+1.9 per level
Health
648
Mana
291
Health regeneration
2.65
Mana regeneration
1.15
Min attack damage
46
Max attack damage
52
Armor
5.83
Magic resistance
25%
Movement speed
310
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.9
Day vision
1,800
Night vision
800

Innate ability

Meepo grants stacking bonuses to himself and his clones based on their terrain. Each Meepo grants his bonus to the other Meepos. If there is a tree within 250 range, he receives 1 HP regen. If he is standing on dirt, he receives 2% bonus movement speed. If he is in the water, his attacks slow the target by 2% for 2 seconds.

Detailed attributes
  • Dirt includes any terrain that is not water.

Abilities 7

Tosses a net at the target point, rooting down all enemy units in an area around it.

Detailed attributes
Cooldown (s)
16 / 14 / 12 / 10
Mana cost
70 / 80 / 90 / 100
Cast range
750 / 900 / 1,050 / 1,200
Cast point (s)
0.3
DURATION
2
RADIUS
220
  • Affects invisible units, revealing them.
  • Does not work on Debuff Immune units or Roshan.

Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, damaging the enemy in both the departure and arrival locations. If the ability is in alt-cast state, all Meepos will also cast Poof to the target. When cast on the ground, all Meepos except the selected one will Poof to the closest location.

Detailed attributes
Cooldown (s)
12 / 10 / 8 / 6
Mana cost
80
Cast point (s)
1.5
RADIUS
400
DAMAGE
50 / 80 / 110 / 140
  • Can be cast through the minimap.
  • Can teleport to Meepo illusions.

Steals health from the enemy with each strike and heals all other Meepos for that amount. Reduced to 60% against creeps.

Detailed attributes
HEALTH STEAL (HEROES)
7 / 10 / 13 / 16
  • Amount healed is amplified by Health Restoration Amplification

Dig

Granted by Aghanim’s Shard

Digs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for 3s. Restores 25% of his max health over that duration. DISPEL TYPE: Basic Dispel

Detailed attributes
Cooldown (s)
40
Mana cost
125
Cast point (s)
0.3
DURATION
3
MAX HP RESTORE
25%

MegaMeepo

Granted by Aghanim’s Scepter

Primary Meepo mounts all other Meepos in a 600 radius around him on top of his shoulders. While in this form, he gains 40% of the other Meepo stats and can Fling them at enemies, dealing damage and slowing them. When cast, Earthbind generates additional nets and Poof deals 50% more damage for each Meepo on top.

Detailed attributes
Cooldown (s)
90
DURATION
20

Meepo summons another Meepo, which levels up and shares items and experience with the main Meepo. Ability cooldowns are independent, but items share cooldowns between Meepos, except Teleport Scrolls. Damage, attack speed, health, mana, regeneration, mana burn, and proc chance bonuses from items are distributed equally among the amount of Meepos, making them 50 / 66 / 75 / 80% less effective. If any Meepo dies, they all die.

Detailed attributes
NUMBER OF DUPLICATES
1 / 2 / 3 / 4

MegaMeepo Fling

Granted by Aghanim’s Scepter

In MegaMeepo form, Meepo flings the topmost meepo towards a target within a 900 range, dealing damage and slowing their movement speed.

Detailed attributes
Cooldown (s)
0.5
Cast range
900
Cast point (s)
0.2
DAMAGE
225
MOVEMENT SLOW
-60%
  • Does not trigger spell reflect.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

38 records
PATCH 7.41bheroes

Meepo › Talents

3 changes
  • Level 10 Talent +40 Poof Damage replaced with -1.5s Earthbind Cooldown

  • Level 15 Talent -2.5s Earthbind Cooldown replaced with +40 Poof Damage

  • Level 20 Talent Ransack Health Steal decreased from +7 to +6

PATCH 7.41heroes

Meepo › Geomancy

4 changes
  • New innate ability. Passive, can't be leveled up

  • Meepo grants stacking bonuses to himself and his clones based on their terrain. Each Meepo grants its bonus to other Meepos. If there is a tree within 250 range, he receives +1 Health Regen. If he is standing on solid ground, he receives 2% bonus movement speed. If he is in the water, his attacks slow the target by 2% for 2 seconds

  • Each Meepo can provide only one tree bonus, no matter how many trees are within the radius

  • If there's a tree in the water, Meepo will provide both water and tree bonus

PATCH 7.41heroes

Meepo › Divided We Stand

10 changes
  • Ability reworked

  • Max Level increased from 3 to 4

  • Level requirement rescaled from 4/11/18 to 3/10/17/24

  • No longer passively grants Magic Resistance

  • Now each duplicate copies all of Meepo's items, but they share their cooldowns. Damage, attack speed, health / mana regeneration, mana burn, and proc chance bonuses from items are distributed equally among the amount of Meepos

    Amounting to a 50/66.6/75/80% penalty on each Meepo

  • Clones can't use consumable shared items on the main Meepo

  • No longer has a penalty for Strength, Agility, or Intelligence gained from items

  • Clones no longer gain 30% experience independently

  • Meepo gains 100% of the experience from Hero Kills or Assists as long as at least one Meepo is in range

    Multiple Meepos within experience range does not increase the amount gained

  • All other experience gained by any Meepo is divided by the number of Meepos

    Each Meepo gains experience independently

PATCH 7.40cheroes

Meepo › Talents

2 changes
  • Level 10 Talent Poof Damage decreased from +50 to +40

  • Level 20 Talent Ransack Health Steal decreased from +8 to +7

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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