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GAME ENCYCLOPEDIA

Overgrowth

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Summons an overgrowth of vines and branches around Treant that deal damage to afflicted enemies and prevent them from moving, blinking, going invisible, or attacking.

Lore

Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin.

Cooldown (s)
110 / 100 / 90
Mana cost
200 / 250 / 300
Cast point (s)
0.5
DURATION
3 / 4 / 5
RADIUS
800
DAMAGE PER SECOND
95
  • Works on Debuff Immune units, but if units gain debuff immunity after the effect starts, they'll break free.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

3 records
PATCH 7.40heroes

Treant Protector › Overgrowth

2 changes
  • Now upgraded with Aghanim's Scepter

  • Decreases cooldown from 110/100/90 to 80/70/60s. When casting Overgrowth, Treant Protector draws power from the earth, becoming massive for 16 seconds, gaining +100% Strength, Phased Movement, and a Splashing Attack that deals 60% of attack damage in a 300 unit radius. While large, he has a fixed movement speed of 345. Buff is undispellable

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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