Released 2026-06-04 · 203 changes · Official Valve notes ↗
Visual patch overview ↗
Patch notes 203 records
Mechanics 3 changes Dire Fountain: Rejuvenation Aura radius has been slightly increased
Self-Cast on Town Portal Scroll's Teleport and other similar abilities now place the hero slightly closer to the Ancient
Town Portal Scroll's Teleport and other similar ability effects now partially follow the channeling unit even if they move after starting their teleport.
Dagon 2 changes Recipe cost decreased from 1150 to 1100
Total cost decreased from 3050/4200/5350/6500/7650g to 3000/4100/5200/6300/7400g
Mage Slayer 1 change Damage bonus decreased from +15 to +12
Smoke of Deceit 1 change Using Smoke of Deceit now broadcasts a chat message in allied chat
Flayer's Bota 1 change Bloodrush range increased from 1200 to 1500
Idol of Scree'auk 1 change False Flight bonus evasion increased from 25% to 35%
Prophet's Pendulum 1 change Linger delayed damage is now non-lethal if the incoming damage source was non-lethal
Dezun Bloodrite 1 change Blood Invocation bonus AoE increased from 16% to 20%
Fallen Sky 1 change Fallen Sky building impact damage increased from 75 to 110
Harmonizer 1 change Balance mana cost reduction per ability off cooldown increased from 5% to 7%
Riftshadow Prism 1 change Refract illusion's outgoing damage increased from 50% to 60%
Spider Legs 2 changes Skitter cooldown decreased from 20s to 15s
Skitter duration decreased from 14s to 12s
Witchbane 2 changes Cleanse cast range increased from 500 to 700
Cleanse: Mana Cost decreased from 150 to 50
Alert 2 changes Night Vision bonus decreased from +0/150/225/300 to +0/125/175/225
Attack Range bonus decreased from +0/0/0/100 to +0/0/0/80
Timeless 1 change Spell Amplification bonus decreased from +6/16% to +5/12%
Titanic 1 change Attack Speed penalty decreased from 10/12/14% to 9%
Vital 1 change Health Regen bonus increased from +2 to +2.25
Anti-Mage 2 changes Base Agility increased from 24 to 25
Damage at level 1 increased by 1 (from 53-57 to 54-58)
Anti-Mage › Blink 1 change Mana Cost decreased from 65/60/55/50 to 60/55/50/45
Axe 1 change Base Health Regen decreased by 0.5
Sense of Foreboding increased from 0 to 0.5
Axe › Battle Hunger 1 change Cast Range decreased from 700/775/850/925 to 600/700/800/900
Bloodseeker › Bloodrage 1 change No longer procs Magic Stick or its upgrades
Bloodseeker › Rupture 1 change Aghanim's Scepter health damage increased from 13% to 15%
Earthshaker 1 change Base Mana Regen increased by 0.25
Juggernaut › Blade Fury 1 change Mana Cost decreased from 120 to 110
Mirana › Celestial Quiver 1 change Max Charges increased from 2 + 1 per 7 levels to 2 + 1 per 6 levels
Mirana › Starstorm 1 change Second Meteor Damage increased from 70% to 80%
Morphling 3 changes Base Strength decreased from 23 to 16
Base Agility increased from 24 to 33
Damage at level 1 increased by 9 (from 36-45 to 45-54)
Morphling › Ebb and Flow 3 changes Agility to Attack Range increased from 20% to 25%
Strength to Cast Range increased from 20% to 25%
Strength to Slow Resistance increased from 20% to 25%
Morphling › Morph 1 change Aghanim's Scepter illusion incoming damage decreased from 300% to 200%
Puck 1 change Agility gain decreased from 2.3 to 2.1
Puck › Talents 1 change Level 10 Talent Illusory Orb Damage decreased from +40 to +35
Pudge 1 change Base Agility increased from 11 to 13
Razor 1 change Base attack speed increased from 100 to 110
Sand King 2 changes Strength gain increased from 2.3 to 2.5
Damage gain per level increased from 2.8 to 2.9
Storm Spirit 1 change Base Attack Speed decreased from 115 to 110
Storm Spirit › Talents 1 change Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%
Sven › Storm Hammer 1 change Stun Duration increased from 1/1.2/1.4/1.6s to 1/1.25/1.5/1.75s
Source: Valve’s Dota 2 patch notes . Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.