Released 2026-03-24 · 1652 changes · Official Valve notes ↗
Visual patch overview ↗
Patch notes 1652 records Clockwerk › Armor Power 1 change Now also allows Clockwerk to consume Chainmails to gain +4 armor per Chainmail consumed
Clockwerk › Battery Assault 1 change Mana Cost decreased from 90 to 75/80/85/90
Clockwerk › Power Cogs 3 changes Clockwerk can now move freely through the cogs, sinking them down while walking over them. Other units can also walk over sunken Power Cogs
Mana Cost rescaled from 70 to 60/65/70/75
Mana Burn increased from 35/70/105/140 to 35/75/115/155
Clockwerk › Overclocking 6 changes Duration increased from 13s to 18s
Now also increases Battery Assault radius to 330
Now also increases Power Cogs radius to 330 and provides 25% bonus armor to Clockwerk while he is near cogs
No longer increases Clockwerk's attack speed while inside Power Cogs
Now increases Rocket Flare damage, vision and slow duration by 35%
No longer decreases Rocket Flare cooldown to 3.5s
Leshrac › Diabolic Edict 1 change Duration improved from 10s to 8s
Number of explosions (hence, total damage) is unchanged, explosion interval decreased from 0.25s to 0.225s
Nature's Prophet 2 changes Minimum Base damage increased by 4
Damage spread decreased from 10 to 6
Damage at level 1 increased from 40–50 to 44–50
Nature's Prophet › Talents 2 changes Level 15 Talent changed from facet specific to +100 Teleportation Barrier
Level 25 Talent 3x Treant HP/Damage no longer affects Spirit of the Forest Multiplier
Nature's Prophet › Spirit of the Forest 4 changes No longer levels with Wrath of Nature
Tree Radius rescaled from 300/400/500/600 to 300 + 10 per level
Multiplier per treant increased from 1x to 2x
Treants also have Spirit of the Forest and gain bonus damage for each nearby tree and treant
Nature's Prophet › Sprout 1 change Vision increased from 250 to 400
Nature's Prophet › Nature's Call 6 changes Treant Movespeed rescaled from 305/310/315/320 to 300/315/330/345
Treant Health decreased from 550 to 450
Treants now have 25% Magic Resistance
Treants now deal 4/8/12/16 bonus damage to enemy Heroes
This bonus is also affected by the Treant Damage multiplying talent
Treants now have free pathing through trees
Lifestealer 4 changes Base Damage increased by 10
Damage at level 1 increased from 39–45 to 49–55
Base Attack Speed increased from 100 to 120
Base Movement Speed increased from 315 to 320
Lifestealer › Talents 4 changes Level 10 Talent +3% Ghoul Frenzy Movement Speed replaced with +20 Movement Speed
Level 15 Talent +15% Open Wounds Slow replaced with 50 Attack Speed on Open Wounds Target
Level 15 Talent +50 Ghoul Frenzy Attack Speed replaced with +175 Infest Damage
Level 20 Talent Infest Target Movespeed/Health decreased from +15% to +12%
Lifestealer › Ghoul Frenzy 2 changes Reworked into Innate ability. Passive
Provides Lifestealer with 5 bonus Attack Speed per level
Lifestealer › Rage 1 change Now also provides 9/12/15/18% bonus movement speed while active
Lifestealer › Open Wounds 2 changes Mana Cost decreased from 100 to 90
Max Slow increased from 35/40/45/50% to 50%
Lifestealer › Feast 5 changes Heal From Target's Max Health rescaled from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%
Max Health Damage rescaled from 2/2.25/2.5/2.75% to 1.45/2.05/2.65/3.25%
Max Health per Hero Kill increased from 10 to 10/15/20/25
Is not retroactive
No longer increases deny health threshold to 75%
Lifestealer › Infest 3 changes Now can be used on Ancient creeps by default
Aghanim's Shard upgrade reworked
When consuming a creep, enemies also take damage over time equal to 30% of the creep's remaining health. Damage duration: 3s. Has no effect when bursting out of enemy heroes
Dark Seer › Talents 1 change Level 15 Talent Ion Shell Provides +250 Max Health replaced with -1.5s Surge Cooldown
Dark Seer › Quick Wit 1 change Aggrandize renamed to Quick Wit
Source: Valve’s Dota 2 patch notes . Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.