Learn. Practice. Climb.Sign in
GAME ENCYCLOPEDIA

Power Cogs

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 850 / 900 / 950 / 1000 distance away with one hit. Clockwerk can move through the cogs freely, disabling them as he passes over.

Lore

One of Clockwerk's inventions of which he is most proud is the power cog - though it is sometimes despised by his allies.

Cooldown (s)
21 / 19 / 17 / 15
Mana cost
90
Cast point (s)
0.2
DURATION
5 / 6 / 7 / 8
DAMAGE
55 / 110 / 165 / 220
MANA BURN
40 / 75 / 110 / 145
ATTACKS REQUIRED
2
FORMATION RADIUS
215
  • Cogs can shock invisible units.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

13 records
PATCH 7.41eheroes

Clockwerk › Power Cogs

4 changes
  • Mana Burn decreased from 40/80/120/160 to 40/75/110/145

  • Cogs Travel Distance decreased from 1000 to 850/900/950/1000

  • Cogs Day/Night Vision decreased from 1600/600 to 800/400

  • Cogs no longer block creep camps

PATCH 7.41heroes

Clockwerk › Power Cogs

3 changes
  • Clockwerk can now move freely through the cogs, sinking them down while walking over them. Other units can also walk over sunken Power Cogs

  • Mana Cost rescaled from 70 to 60/65/70/75

  • Mana Burn increased from 35/70/105/140 to 35/75/115/155

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.