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GAME ENCYCLOPEDIA

Open Wounds

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. The victim recovers movement speed over the duration.

Lore

Fresh wounds and the scent of blood often draw out the scavengers to finish the job.

Cooldown (s)
30 / 25 / 20 / 15
Mana cost
90
Cast range
300 / 400 / 500 / 600
Cast point (s)
0.2
DURATION
7
DAMAGE TO HEALING
20 / 30 / 40 / 50%
MAX SLOW
50%
  • Open Wounds slows over 8 different steps: 50% / 50% / 40% / 30% / 20% / 10% / 10% / 10%, with the slow decreasing one step per second.
  • The amount healed is amplified by Lifestealer's Health Restoration Amplification.
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

2 records
Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.