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THE PATCH LIBRARY

Patch 7.41

Official gameplay notes, connected to the heroes and items you play.

Released 2026-03-24 · 1652 changes · Official Valve notes ↗

Visual patch overview

Patch notes

1652 records
PATCH 7.41heroes

Tinker › Talents

4 changes
  • Level 15 Talent +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback

  • Level 20 Talent +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage

  • Level 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm

  • Level 25 Talent: Laser AoE increased from 200 to 250

PATCH 7.41heroes

Tinker › Deploy Turrets

11 changes
  • New ability that replaces Defense Matrix

  • After a 0.5s delay, airdrops a group of three uncontrollable turrets at the target 250 radius area, dealing 40/80/120/160 magical damage, destroying trees and pushing away enemies by 100 units and Tinker by 350. Turrets seek enemy heroes within 650/700/750/800 range and shoot missiles in their direction every 1.5 seconds. The missile deals 20/40/60/80 magical damage to the enemy it hits and 50% of the damage to other enemies within 200 AoE. Each turret has 40/80/120/160 health and exists for 4.5 seconds

  • Each of three turrets activates with a small delay after the previous one, activating 0.1s, 0.6s, and 1.1s after deployment

  • The missile flies in a forward direction and can be dodged by moving out of its way

  • Turrets target heroes only, but missiles can hit creeps on their way

  • Turrets prioritize the same hero until they are out of reach

  • Splash damage is not dealt to the hit unit itself

  • Gold Bounty: 5/10/15/20. XP Bounty: 5/10/15/20. Turn Rate: 0.55. Missile Speed: 1200. Missile Flight Distance: 650/700/750/800

  • Cast Range: 600. Mana Cost: 100/120/140/160. Cooldown: 24/22/20/18s. Cast Point: 0.1s

  • Upgraded with Aghanim's Scepter

  • Turrets activate 0.3s faster, and fire missiles 20% faster, which results in firing one additional volley of missiles

PATCH 7.41heroes

Tinker › Warp Flare

2 changes
  • Teleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies

  • Max teleportation distance is 60% of Warp Flare's cast range which decreases down to 0 at the max cast range (700 by default)

PATCH 7.41heroes

Sniper › Keen Scope

4 changes
  • No longer levels with Assassinate

  • No longer increases attack range

  • Now increases damage from Sniper's attacks by 1.5% + 0.05% per level for every 100 units of distance between him and the target

  • Also affects attack damage from Assassinate

PATCH 7.41heroes

Necrophos › Talents

2 changes
  • Level 20 Talent +15% Ghost Shroud Self Restoration Amp replaced with +75 Spell AoE

  • Level 25 Talent +0.5% Heartstopper Aura Damage replaced with +0.3 Reaper's Scythe Damage Per Missing HP

PATCH 7.41heroes

Warlock › Eldritch Summoning

6 changes
  • No longer levels with Chaotic Offering

  • Minor Imp Health rescaled from 50/130/210/290 to 5 + 15 per level

  • Minor Imp Explosion Damage rescaled from 25/70/115/160 to 20 + 20 per 3 hero levels

  • Minor Imp movement speed rescaled from 300/315/330/345 to 297 + 3 per level

  • Minor Imp attack damage rescaled from 10-11/14-15/18-19/22-23/26-27 to 20-21

  • Aghanim's Shard now increases health of minor imps by 80 and explosion damage by 45

    Same values as before, but explicitly stated now

PATCH 7.41heroes

Beastmaster › Talents

2 changes
  • Level 10 Talent -5s Call of the Wild Cooldown replaced with +5 Armor

  • Level 15 Talent +15 Inner Beast Attack Speed replaced with +200 Primal Roar Cast Range

PATCH 7.41heroes

Beastmaster › Wild Axes

4 changes
  • Damage per axe increased from 30/65/100/135 to 40/80/120/160

  • Damage Amp per stack decreased from 6/9/11/13% to 5/6/7/8%

  • Now upgraded with Aghanim's Shard

  • Beastmaster's attacks on enemy heroes also apply the Wild Axes debuff of its corresponding level

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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