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Official gameplay notes, connected to the heroes and items you play.
Patch notes
3949 recordsNew Innate ability. Active
Lich can instantly kill an allied creep to gain mana relative to its current health and earn experience bounty for it. Health to Mana: 42% + 3% per level. Experience Bounty: 69% + 6% per level. Cast Range: 700. No Mana Cost. Cooldown: 120s
This ability starts on extended cooldown and with no charges, making the first cast possible only at 2:00 mark
Sacrificed creeps count as denies, providing experience to enemy heroes. Lich's experience gain is independent from experience enemies gain
Level 15 Talent +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback
Level 20 Talent +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage
Level 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm
Level 25 Talent: Laser AoE increased from 200 to 250
New ability that replaces Defense Matrix
After a 0.5s delay, airdrops a group of three uncontrollable turrets at the target 250 radius area, dealing 40/80/120/160 magical damage, destroying trees and pushing away enemies by 100 units and Tinker by 350. Turrets seek enemy heroes within 650/700/750/800 range and shoot missiles in their direction every 1.5 seconds. The missile deals 20/40/60/80 magical damage to the enemy it hits and 50% of the damage to other enemies within 200 AoE. Each turret has 40/80/120/160 health and exists for 4.5 seconds
Each of three turrets activates with a small delay after the previous one, activating 0.1s, 0.6s, and 1.1s after deployment
The missile flies in a forward direction and can be dodged by moving out of its way
Turrets target heroes only, but missiles can hit creeps on their way
Turrets prioritize the same hero until they are out of reach
Splash damage is not dealt to the hit unit itself
Gold Bounty: 5/10/15/20. XP Bounty: 5/10/15/20. Turn Rate: 0.55. Missile Speed: 1200. Missile Flight Distance: 650/700/750/800
Cast Range: 600. Mana Cost: 100/120/140/160. Cooldown: 24/22/20/18s. Cast Point: 0.1s
Upgraded with Aghanim's Scepter
Turrets activate 0.3s faster, and fire missiles 20% faster, which results in firing one additional volley of missiles





