Follow the changes.
Official gameplay notes, connected to the heroes and items you play.
Patch notes
3949 recordsLevel 15 Talent Light Strike Array Damage decreased from +150 to +110
Level 25 Talent +150% Crit On Targets Affected By Spells replaced with 150% Attack Crit on Targets Affected by Slow Burn
Level 25 Talent +60% Combustion Overheat Damage replaced with +1s Slow Burn Duration
This increases additional damage from 64% to 80%
Cooldown decreased from 120/80/40s to 110/70/30s
Damage per kill decreased from 40 to 30
Now has empowered melee attacks after the cast by default
After using Finger of Death, Lion's hand becomes empowered, turning him into a melee hero with 250 attack range and 30 bonus movement speed. These melee attacks have 25% cleave and deal 20/30/40 bonus damage which increases with each Finger of Death kill. Enemy heroes that die within 3s after getting hit with these melee attacks (or from them) also provide bonus per kill damage. Melee form duration: 20s
Ability can be toggled with right-click to disable the melee form
Cleave area is a cone with 150 width that increases up to 350 at 650 distance
Aghanim's Scepter now also increases melee cleave from 25% to 50% and duration from 20s to 30s
Aghanim's Scepter no longer decreases cooldown
No longer levels with Corrosive Haze
Bonus HP Regen changed from 2.5/5/7.5/10 to 1.75 + 0.25 per level
Aghanim's Scepter Bonus HP Regen decreased from +22 to +20
Bonus Armor changed from 3/4/5/6 to 1.8 + 0.2 per level
Aghanim's Scepter Bonus Armor decreased from +10 to +8
Flat 8/16/24/32 bonus damage replaced with 11.4% bonus attack damage + 0.6% per level
New Innate Ability. Passive
Whenever an enemy hero dies while affected by any Tidehunter's debuff or is killed by him, they drop a fish. Tidehunter can eat the fish to grow in size and permanently gain 3 Max Health, 2 Attack Range and 1 Bonus Damage Block. Tidehunter automatically eats a fish on every level up
Bonus Damage Block is only applied if there is a source of damage block being applied to an incoming physical attack
The fish flies 400 units towards Tidehunter upon spawning, stays in the world indefinitely and can be destroyed by an attack from Tidehunter's enemies






