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THE PATCH LIBRARY

Follow the changes.

Official gameplay notes, connected to the heroes and items you play.

Patch notes

3949 records
PATCH 7.41heroes

Tiny › Grow

3 changes
  • Now upgraded with Aghanim's Shard

  • Thrown trees and tossed units deal 20% more damage in their AoE, have +125 radius, and apply a 25% movement slow and a 45 attack speed slow to all units in the AoE of Toss, Tree Throw, and Tree Volley for 2.5s

  • Damage is not increased for the Tossed unit itself

PATCH 7.41heroes

Vengeful Spirit › Vengeance Aura

5 changes
  • Now provides 1.2x the bonus for Vengeful Spirit herself

  • Aghanim's Scepter upgrade no longer refreshes ability cooldowns on activating

  • Aghanim's Scepter now increases self-bonus up to 1.3x

  • Aghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus

  • Aghanim's Scepter illusion damage taken decreased from 115% to 100%

PATCH 7.41heroes

Windranger › Talents

3 changes
  • Level 10 Talent +4 All Attributes replaced with +0.75s Windrun Duration

  • Level 15 Talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed

  • Level 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through)

PATCH 7.41heroes

Windranger › Tailwind

5 changes
  • New innate ability

  • Using an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus starts gradually fading halfway through Tailwind's duration. Movement Speed Bonus per stack: 35%. Duration: 2s

  • Passively increases Windranger's max movement speed to 600

  • Upgraded with Aghanim's Scepter

  • Attacks also grant Tailwind effect. Increases Tailwind duration to 3s and makes it undispellable

PATCH 7.41heroes

Zeus

5 changes
  • Base Strength increased from 19 to 21

  • Base Damage increased by 1–3

    Damage spread increased from 8 to 10

  • Damage at level 1 increased from 52–60 to 53–63

  • Base Movement Speed decreased from 315 to 305

  • Base Armor decreased by 1

PATCH 7.41heroes

Zeus › Talents

2 changes
  • Level 15 Talent -0.4s Arc Lightning Cooldown replaced with -20% Arc Lightning Mana Cost/Cooldown

  • Level 25 Talent +2% Static Field Damage replaced with 3 Heavenly Jump Charges

PATCH 7.41heroes

Zeus › Thundergod's Wrath

2 changes
  • Now applies the True Sight before the damage and strikes even untargetable and still invisible enemies

    It used to simply reveal invisible heroes without dealing damage to them. Now it will work similarly to Lightning Bolt, dealing damage even to units affected by Smoke of Deceit, Dark Willow's Shadow Realm, Phantom Assassin's Blur, Slark's Shadow Dance or Depth Shroud, etc.

  • Vision and True Sight radius increased from 500 to 600

PATCH 7.41heroes

Kunkka › Talents

4 changes
  • Level 10 Talent -15s Admiral's Rum Cooldown replaced with +1s Admiral's Rum Buff Duration

  • Level 15 Talent Tidebringer Damage increased from +70 to +75

  • Level 20 Talent +15% Admiral's Rum Damage Delayed replaced with +80% Tidebringer Cleave

  • Level 25 Talent +130% Tidebringer Cleave replaced with Tidebringer Ignores 25% Armor

PATCH 7.41heroes

Kunkka › Admiral's Rum

4 changes
  • Can no longer be applied by multiple sources, and will no longer trigger passively if Ghostship already applied the buff

  • Cooldown changed from 60s to 60.5s - 0.5s per level

  • Bonus Movement Speed rescaled from 10% to 7.75% + 0.25% per level

  • Duration decreased from 6s to 5s

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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