Follow the changes.
Official gameplay notes, connected to the heroes and items you play.
Patch notes
3949 recordsNow provides 1.2x the bonus for Vengeful Spirit herself
Aghanim's Scepter upgrade no longer refreshes ability cooldowns on activating
Aghanim's Scepter now increases self-bonus up to 1.3x
Aghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus
Aghanim's Scepter illusion damage taken decreased from 115% to 100%
Level 10 Talent +4 All Attributes replaced with +0.75s Windrun Duration
Level 15 Talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed
Level 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through)
New innate ability
Using an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus starts gradually fading halfway through Tailwind's duration. Movement Speed Bonus per stack: 35%. Duration: 2s
Passively increases Windranger's max movement speed to 600
Upgraded with Aghanim's Scepter
Attacks also grant Tailwind effect. Increases Tailwind duration to 3s and makes it undispellable
Now applies the True Sight before the damage and strikes even untargetable and still invisible enemies
It used to simply reveal invisible heroes without dealing damage to them. Now it will work similarly to Lightning Bolt, dealing damage even to units affected by Smoke of Deceit, Dark Willow's Shadow Realm, Phantom Assassin's Blur, Slark's Shadow Dance or Depth Shroud, etc.
Vision and True Sight radius increased from 500 to 600
Level 10 Talent -15s Admiral's Rum Cooldown replaced with +1s Admiral's Rum Buff Duration
Level 15 Talent Tidebringer Damage increased from +70 to +75
Level 20 Talent +15% Admiral's Rum Damage Delayed replaced with +80% Tidebringer Cleave
Level 25 Talent +130% Tidebringer Cleave replaced with Tidebringer Ignores 25% Armor




