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Офіційні примітки Valve наведено мовою джерела — англійською. Переклади уроків публікуються окремо.

Примітки до патча

3949 записів
ПАТЧ 7.41general notes

Map Objectives

5 зміни
  • Player that got Aghanim's Shard will no longer receive 175 gold

    Total team gold reward decreased from 875 to 700 (total networth change decreased from 2275 to 2100).

  • Reward if all players have Aghanim's Shard decreased from 455 gold to 415 gold

  • Roshan's pit preference has switched

    Now begins in the Top Pit

  • Wisdom Shrines and Lotus Pools now reverse their countdowns if heroes from opposing teams enter the area, instead of pausing the countdown

  • Wisdom Shrine Experience changed from 280 per interval to 200 base and 300 per subsequent shrine (200/500/800 etc)

ПАТЧ 7.41general notes

Terrain Changes

20 зміни
  • Tormentor spawns have been positioned closer towards Lotus Pools

  • Tormentor spawn areas have been reduced to low ground relative to the lane's level

  • Lotus Pools have been moved slightly closer to their respective offlane tower

  • Twin Gates slightly moved away from the stairs towards the map border

  • The watcher between the safe lane tier 1 tower and the tormentor has been repositioned

  • Result:

  • Tormentor is on the low ground which has three stairs: one leading to the Lotus Pool, one leading to the lane, and one leading to even higher ground area with the Twin Gate

  • Twin Gate highground area is now smaller and has three stairs: one that leads to new Tormentor area, one that leads back to the lane, and one that goes two levels down straight to the end of the stream

  • Watcher is now between two stairs: one that goes down to the Tormentor and one that goes up to the Twin Gate

  • Ancient neutral camps near stream ends demoted to medium camps and moved slightly towards bases

  • Medium neutral camp near offlane defender's gate has been demoted to a small neutral camp

  • The tier 1 safe lane towers have been moved slightly away from their pull camps and where the creeps meet

  • Radiant safe lane small camp has been slightly moved north away from the lane

  • Radiant safe lane hard camp's spawn box has been moved towards the offlane to remove a bad ward location

  • Radiant offlane tier 2 tower has been adjusted slightly to the left, such that creeps do not path on both sides of the tower

  • The ramp leading from the Radiant tier 1 tower to the stream has been decreased in width and moved away from the tower

  • The medium flooded camp near the safe lane tier 2 towers moved closer to the middle of the stream (substantially more for Dire than for Radiant)

  • The medium flooded camp near the safe lane tier 2 towers can now only evolve once into a hard camp, rather than into an Ancient Camp

  • The medium flooded camp near the bounty runes can now evolve twice into an Ancient Camp

  • Removed several trees from Dire Safelane easy pull camp and Radiant Safelane hard pull camp

ПАТЧ 7.41general notes

Mechanics Changes

15 зміни
  • Health Restoration

  • Health Restoration now applies to all forms of life gain

    Previously, it did not apply to incoming heals

  • Incoming Heal Amplification now stacks diminishingly with Health Restoration instead of additively with Outgoing Heal Amplification

  • Spells that previously had a separate value for incoming heal reduction now only modify Health Restoration

    * Eye of Skadi's Cold Attack * Spirit Vessel's Soul Release * Omniknight's Guardian Angel with Aghanim's Scepter * Pudge's Rot with Aghanim's Scepter

  • As a result of the changes, spells that only modified Health Restoration will now additionally affect incoming heals

    * Sange * Kaya and Sange * Sange and Yasha * Abyssal Blade * Orb of Frost's Frost * Orb of Corrosion's Corrosion * Crippling Crossbow's Hobble * Jidi Pollen Bag's Pollinate * Item bonus from Crude enchantment * Abaddon’s Withering Mist * Drow Ranger’s Frost Arrows with Aghanim’s Scepter * Slark's Saltwater Shiv

  • Lifesteal and Damage Manipulations

  • Physical and Magical Lifesteal will now take into account overall damage reductions/amplifications when computing how much to lifesteal

    This affects the following: * Aeon Disk * Bloodstone * Consecrated Wraps * Veil of Discord * Prophet's Pendulum * Audacious Enchantment * Abaddon's Borrowed Time with Aghanim's Scepter * Beastmaster's Wild Axes * Bounty Hunter's Shadow Walk with talent * Bristleback's Bristleback * Centaur Warrunner's Stampede * Grimstroke's Ink Trail * Grimstroke's Soulbind with talent * Hoodwink's Hunter's Boomerang * Leshrac's Pulse Nova with talent * Lich's Frost Shield * Luna's Lunar Orbit * Kunkka's Admiral's Rum * Mars' Bulwark * Nyx Assassin's Burrow * Ogre Magi's Fire Shield * Oracle's False Promise * Pudge's Flesh Heap * Shadow Demon's Menace * Spectre's Dispersion * Treant Protector's Living Armor * Underlord's Invading Force * Undying's Flesh Golem * Ursa's Enrage * Visage's Gravekeeper's Cloak * Warlock's Golem with talent

  • Historically, Lifesteal was calculated before some damage reductions or amplifications were applied. As a result, you could gain health from attacks that dealt no damage (like attacks against a hero affected by Aeon Disk's Combo Breaker). This will not happen anymore

  • The only amplification that is not taken into account is increased damage against illusions

  • Miscellaneous

  • All sources of reflection damage now have an ALT-note detailing mechanics of reflected damage

    The following items and abilities deal reflected damage: * Tormentor's Reflect ability * Blade Mail (both active and passive) * Chipped Vest * Rattlecage * Axe's Counter Helix * Bristleback's Quill Spray triggered by Bristleback passive * Centaur Warrunner's Retaliate * Nyx Assassin's Spiked Carapace * Queen of Pain's Scream of Pain * Razor's Storm Surge * Shadow Demon's Disseminate * Spectre's Dispersion * Tidehunter's Anchor Smash triggered by Kraken Shell passive * Viper's Corrosive Skin * Warlock's Fatal Bonds

  • Reflected damage cannot be reflected back

  • Lifesteal and Spell Lifesteal don't apply to reflected damage

  • Reflected damage doesn't affect Debuff Immune units

  • Units with free movement now can miss their attacks when attacking uphill targets

    Affected units: * Batrider during Firefly * Dragon Knight during Elder Dragon Form with Aghanim's Scepter * Lina during Flame Cloak * Terrorblade's Reflection illusions

ПАТЧ 7.41items

Shop Reshuffle

2 зміни
  • Items in all shop categories except for Consumables have been rearranged to accommodate new items

  • Consumables now includes Infused Raindrops

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