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THE PATCH LIBRARY

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Official gameplay notes, connected to the heroes and items you play.

Patch notes

3949 records
PATCH 7.41heroes

Arc Warden

4 changes
  • Strength gain decreased from 2.4 to 2.2

  • Agility gain decreased from 3.0 to 2.7

  • Damage gain per level decreased from 3.6 to 3.4

  • Base Movement Speed increased from 285 to 300

PATCH 7.41heroes

Arc Warden › Talents

3 changes
  • Level 20 Talent +50% Spark Wraith Damage replaced with +200 Spark Wraith Damage

  • Level 25 Talent -1.1s Spark Wraith Activation Delay replaced with +30s Spark Wraith Duration

  • Level 25 Talent Tempest Double Has No Penalties replaced with +1.5 Runic Infusion All Attributes Bonus (applies retroactively)

PATCH 7.41heroes

Arc Warden › Runic Infusion

2 changes
  • No longer grants the Regeneration Rune buff upon activating any rune

  • Now provides Arc Warden with +1.5 all attributes permanently whenever Arc Warden or the Tempest Double activates a Power Rune

PATCH 7.41heroes

Arc Warden › Tempest Double

3 changes
  • Gold and XP Bounty rescaled from 180/240/300 to 70 + 10 per level

  • Now upgraded with Aghanim's Shard

  • The Tempest Double is infused with the bonuses of Arcane, Invisibility, and Haste Runes for 12s. These bonuses don't provide Runic Infusion stacks

PATCH 7.41heroes

Monkey King › Talents

3 changes
  • Level 10 Talent +90 Primal Spring Max Damage replaced with +350 Tree Dance Cast Range

  • Level 15 Talent +450 Tree Dance Cast Range replaced with 0 Cooldown Primal Spring

  • Level 20 Talent 0 Cooldown Primal Spring replaced with Jingu Mastery Undispellable

PATCH 7.41heroes

Monkey King › Tree Dance

6 changes
  • Cast point increased from 0.1s to 0.2s

  • Cast Range / Perched Tree Cast Range increased from 800 to 900

  • Cooldown decreased from 1.4/1.2/1.0/0.8s to 0.9/0.6/0.3/0s

  • Leap speed decreased from 700 to 600

  • Leaping between trees can now be interrupted by Roots and Leashes

  • Previously it was only interrupted by Stunned, Hidden, or Hexed statuses

PATCH 7.41heroes

Monkey King › Wukong's Command

2 changes
  • Now has Changing of the Guard sub-ability by default

  • While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. No Mana Cost. Cooldown: 3s

PATCH 7.41heroes

Monkey King › Changing of the Guard

2 changes
  • Ability appears in place of Wukong's Command and starts on a 1s cooldown after casting Wukong's Command. Can't be cast while rooted and can't target soldiers created by Aghanim's Scepter effect. Monkey King disjoints projectiles upon transformation.

  • The possessed soldier has a small ring around it which is visible only to Monkey King and his allies. When the effect is over, Monkey King becomes his usual self leaving the overtaken soldier's position empty.

PATCH 7.41heroes

Dark Willow › Talents

2 changes
  • Level 10 Talent Intelligence increased from +10 to +12

  • Level 15 Talent Terrorize Cooldown Reduction increased from 15s to 20s

PATCH 7.41heroes

Grimstroke › Ink Trail

3 changes
  • Now also applied when an enemy hero is affected by any of Grimstroke's abilities

  • Now also applied by attacks from Grimstroke's illusions (including Dark Portrait)

  • Grimstroke now takes 5% + 0.5% per level less damage from enemies affected by Ink Trail

PATCH 7.41heroes

Hoodwink › Talents

3 changes
  • Level 10 Talent Health increased from +150 to +175

  • Level 15 Talent +1 Acorn Shot Bounce replaced with +10 Agility

  • Level 20 Talent -3 Armor Corruption replaced with +2 Acorn Shot Bounces

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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