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THE PATCH LIBRARY

Follow the changes.

Official gameplay notes, connected to the heroes and items you play.

Patch notes

3949 records
PATCH 7.41heroes

Enchantress › Enchant

2 changes
  • Cast Range increased from 500/550/600/650 to 500/600/700/800

  • Now enchanting enemy heroes increases attack range against them by 50/100/150/200 for Enchantress and units under her control

PATCH 7.41heroes

Huskar › Inner Fire

4 changes
  • Damage increased from 105/170/235/300 to 110/180/250/320

  • Knockback Duration now scales based on Knockback Distance to a minimum of 0.4s

  • Enemies which are 375 units or farther now receive a flat knockback of 25 units

  • No longer upgraded with Aghanim's Shard

PATCH 7.41heroes

Huskar › Burning Spear

2 changes
  • Health Cost changed from 4% of current health to 2% of max health

    Huskar can use this ability even if he has less health than the health cost requires

  • Now also burns enemies for 0.5% of their max health

PATCH 7.41heroes

Huskar › Berserker's Blood

2 changes
  • Now upgraded with Aghanim's Shard

  • Can be activated for a health cost. Applies basic dispel to Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled. Current HP Cost: 30%. Cooldown: 20s. Cauterize Delay: 3s. Max HP Heal per debuff: 3%

PATCH 7.41heroes

Night Stalker › Talents

3 changes
  • Level 10 Talent +5s Dark Ascension Duration replaced with +10 Crippling Fear DPS

  • Level 20 Talent +40 Crippling Fear DPS replaced with +75 Crippling Fear Radius

  • Level 25 Talent +100 Hunter in the Night Attack Speed replaced with +100 Midnight Feast Lifesteal

PATCH 7.41heroes

Night Stalker › Hunter in the Night

6 changes
  • Now an innate ability

  • Move Speed bonus changed from 22/28/34/40% to 24% + 2% per 3 levels

  • Attack Speed bonus changed from 20/40/60/80 to 38 + 2 per level

  • No longer upgraded with Aghanim's Shard

  • Now upgraded with Aghanim's Scepter

  • Increases bonus Movement Speed by 15% and bonus Attack Speed by 50. Killing an enemy hero resets cooldowns of all basic abilities

PATCH 7.41heroes

Night Stalker › Midnight Feast

5 changes
  • New basic ability. Has both passive and active components

  • Night Stalker heals himself 6/8/10/12 health when attacking enemy units

  • Attacks on allied units and buildings will not heal Night Stalker

  • Can be cast at night to eat a non-ancient creep and restore 10/15/20/25% of Night Stalker's maximum health and 10/12/14/16% of his mana. Cast Range: 125. No Mana Cost. Cooldown: 39/36/33/30s

  • Can't be cast on allies

PATCH 7.41heroes

Broodmother › Talents

3 changes
  • Level 15 Talent Spiderlings Health increased from +150 to +175

  • Level 15 Talent Incapacitating Bite Attack Bonus decreased from +6 to +5

  • Level 25 Talent -0.15s BAT during Insatiable Hunger now also affects Spiderlings within 800 range

PATCH 7.41heroes

Bounty Hunter › Big Game Hunter

4 changes
  • Ability reworked

  • Bounty Hunter receives 15% more kill and assist gold if the dying enemy hero is Big Game. An enemy hero is considered Big Game if they are one of the top 3 net worth heroes on the enemy team

  • Bounty Hunter has a list of heroes that are currently considered a big game, accessible by pressing special button over the innate

  • These heroes will also have a debuff, that points out that they're among these three heroes. Debuff is visible only to Bounty Hunter and his allies

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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