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GAME ENCYCLOPEDIA

Spectre

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Haunts her enemies and teleports to her target

Spectre haunts her enemies wherever they may be. Able to destroy lone prey with ease, she spreads her presence throughout the battlefield to choose her target. Once she has gathered her strength, none can escape her terrible wrath.

Primary attribute: AgilityMeleeCarryDurableEscape
Lore

Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.

Strength22+2.3 per level
Agility29+2.3 per level
Intelligence16+1.7 per level
Health
604
Mana
267
Health regeneration
3.7
Mana regeneration
0.8
Min attack damage
52
Max attack damage
56
Armor
4.83
Magic resistance
25%
Movement speed
295
Attack range
150
Base attack time
1.8
Projectile speed
900
Turn rate
0.6
Day vision
1,800
Night vision
800

Innate ability

Spectre and her illusions deal bonus Pure damage if attacking an enemy that does not have any allied units within a 350 radius around them.

Detailed attributes
DAMAGE
23.5
  • Damage is dealt before Spectre's attack.
  • Spectre's illusions also have Desolate.

Abilities 4

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre moves faster and phases through otherwise impassable terrain.

Detailed attributes
Cooldown (s)
22 / 20 / 18 / 16
Mana cost
100 / 110 / 120 / 130
Cast range
1,800
Cast point (s)
0.3
DAMAGE
80 / 120 / 160 / 200
MOVEMENT SPEED CHANGE
14 / 16 / 18 / 20%
DURATION
7
  • There is a 1 second grace period after leaving the path where no collision is preserved.
  • Does not trigger spell block or spell reflect.

Sends an uncontrollable illusion at a target that follows and attacks the target. The Reality sub-ability may be used to teleport to the illusion, destroying it.

Detailed attributes
Cooldown (s)
24 / 21 / 18 / 15
Mana cost
60 / 65 / 70 / 75
Cast range
1,000
Cast point (s)
0.3
DURATION
3.5 / 4 / 4.5 / 5
ILLUSION DAMAGE TAKEN
175%
ILLUSION DAMAGE
35 / 40 / 45 / 50%

Spectre disperses part of the damage dealt to her, reflecting it to all nearby enemies. The effect lessens with distance.

Detailed attributes
DAMAGE REFLECTED
9 / 12 / 15 / 18%
MIN RADIUS
350
MAX RADIUS
700

Aghanim’s Shard

Dispersion can be activated to increase the amount absorbed and reflected by Dispersion by 50% of its base values for 5s. Cooldown 25. Manacost 50.

  • The reflected damage is not dealt to Spectre.
  • Illusions don't get this ability.
  • Damage is reflected before reductions, and is returned as the same damage type.
  • Damage done by this ability is considered reflected damage. Reflected damage does not provide any lifesteal and cannot be reflected.

Creates a spectral nemesis to haunt all enemy Heroes. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain. The Reality sub-ability may be used to teleport to the illusion, destroying it.

Detailed attributes
Cooldown (s)
160 / 150 / 140
Mana cost
125 / 175 / 225
Cast point (s)
0.3
HAUNT DURATION
6
HAUNT DAMAGE
35 / 50 / 65%
HAUNT DAMAGE TAKEN
200%

Aghanim’s Scepter

The first time Spectre uses Reality on a Haunt illusion, enemies in a 400 area around the target are Feared away from Spectre for 2s and have their movement speed slowed by 50%. Reduces cooldown by 20s.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

78 records
PATCH 7.40heroes

Spectre › Talents

4 changes
  • Level 10 Talent +5 Health Regen replaced with +10 Desolate Damage

  • Level 15 Talent +15 Desolate Damage replaced with +1s Shadow Step Duration

  • Level 20 Talent Spectral Dagger Slow/Bonus increased from +12% to +15%

  • Level 25 Talent All Spectre Illusion Damage decreased from +25% to +20%

PATCH 7.40heroes

Spectre › Shadow Step

4 changes
  • Reworked into a basic ability

  • Thrusts an uncontrollable illusion, which follows the target and attacks it for 20/30/40/50% of Spectre's damage. The illusion exists for 3.5/4/4.5/5 seconds, and takes 200% damage. Cast Range: 700/850/1000/1150. Mana Cost: 60/65/70/75. Cooldown: 32/28/24/20s

  • On cast the illusion moves at the speed of 900, then it has 135% of Spectre's movement speed after reaching the target

  • The Reality sub-ability may be used to teleport to the illusion, destroying it

PATCH 7.40heroes

Spectre › Reality

6 changes
  • Can no longer be cast to no effect

  • Now has a distinct sound between casts on Shadow Step and Haunt illusions

  • Mana Cost decreased from 40 to 25

  • Now has a 0.2s travel time to reach the target. The illusion and Spectre are invulnerable during this time

  • Now disabled by roots

  • Now always destroys the target illusion

PATCH 7.40heroes

Spectre › Haunt

8 changes
  • Now Spectre's ultimate ability

  • Mana Cost rescaled from 150 to 125/150/175

  • Duration rescaled from 6s to 5/6/7s

  • Cooldown rescaled from 160s to 180/160/140s

  • Haunt Outgoing Damage decreased from 80% to 30/55/80%

  • Each illusion now spawns from the direction closest to Spectre

  • Now upgraded with Aghanim's Scepter

  • Reduces Haunt cooldown by 20s. When Reality is used on Haunt illusion for the first time per Haunt cast, enemies are Feared away from Spectre for 1.5s with 50% reduced move speed in a 400 AoE around the targeted illusion

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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