Haunt
Description, attributes and patch history, in one place.
Creates a spectral nemesis to haunt all enemy Heroes. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain. The Reality sub-ability may be used to teleport to the illusion, destroying it.
Lore
At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.
- Cooldown (s)
- 160 / 150 / 140
- Mana cost
- 125 / 175 / 225
- Cast point (s)
- 0.3
- HAUNT DURATION
- 6
- HAUNT DAMAGE
- 35 / 50 / 65%
- HAUNT DAMAGE TAKEN
- 200%
Change history
14 recordsNow Spectre's ultimate ability
Mana Cost rescaled from 150 to 125/150/175
Duration rescaled from 6s to 5/6/7s
Cooldown rescaled from 160s to 180/160/140s
Haunt Outgoing Damage decreased from 80% to 30/55/80%
Each illusion now spawns from the direction closest to Spectre
Now upgraded with Aghanim's Scepter
Reduces Haunt cooldown by 20s. When Reality is used on Haunt illusion for the first time per Haunt cast, enemies are Feared away from Spectre for 1.5s with 50% reduced move speed in a 400 AoE around the targeted illusion
