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GAME ENCYCLOPEDIA

Pangolier

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Dashes and rolls in to disrupt enemy movements

Eager to dash into danger at a moment's notice, the Pangolier thrives on disrupting enemy movements and placing himself in the midst of chaos. Artfully guiding his blade between cracks in armor and shrugging off attacks with his protective scales, this graceful swordsman is always ready to roll into battle.

Primary attribute: UniversalMeleeCarryNukerDisablerDurableEscapeInitiator
Lore

The men and women that make up the Nivan Gallants live a life of swordplay, chandelier swinging, and tawdry romance. And while all adhere to their creed that “A life of adventure is the only life worth living,” the exploits of Donté Panlin still manage to raise the eyebrows of even the most hedonistic of swordsmen. There is no monster he won’t slay. No creature he won’t woo. No tyrant he won’t stand against. And no noble immune to his silver tongue.

Strength20+2.7 per level
Agility17+3.2 per level
Intelligence16+2.5 per level
Health
560
Mana
267
Health regeneration
2.25
Mana regeneration
0.8
Min attack damage
26
Max attack damage
32
Armor
3.83
Magic resistance
25%
Movement speed
300
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.9
Day vision
1,800
Night vision
800

Innate ability

Random item and ability effects of enemies near Pangolier have a reduced chance to affect him.

Detailed attributes
RADIUS
1,200
CHANCE REDUCTION
-50%
  • Applies to hero abilities and items.
  • Effect is a relative reduction in chance for effects to happen.

Abilities 5

Pangolier dashes along the target line, then slashes and briefly slows all enemies in the drawn direction with several quick swipes. Lucky Shot has a chance to activate from this damage.

Detailed attributes
Cooldown (s)
19 / 16 / 13 / 10
Mana cost
85 / 90 / 95 / 100
Cast range
575 / 650 / 725 / 800
Cast point (s)
0.15
DASH RANGE
575 / 650 / 725 / 800
SLASH RANGE
850
DAMAGE PER STRIKE
35 / 65 / 95 / 125
SLASH WIDTH
155
STRIKES
3
SLOW DURATION
0.6
SLOW
100%
  • Casting Swashbuckle during Rolling Thunder ends Rolling Thunder.

Pangolier jumps in the air and slams back to the ground in front of his current position damaging all enemies in a radius. Pangolier gains an all damage barrier for a short time if Shield Crash hits an enemy hero. Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.

Detailed attributes
Cooldown (s)
15 / 12 / 9 / 6
Mana cost
75
DAMAGE
60 / 120 / 180 / 240
BARRIER
60 / 120 / 180 / 240
BARRIER DURATION
6
RADIUS
500
MIN DAMAGE INCREASE
0%
MAX DAMAGE INCREASE
0%
MIN BARRIER INCREASE
0%

Aghanim’s Scepter

Causes Shield Crash to cast a 2-attack Swashbuckle every 90 degrees around your hero that deals 75% damage.

Pangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities.

Detailed attributes
CHANCE
17%
DURATION
3.5 / 4 / 4.5 / 5
ATTACK SPEED REDUCTION
35 / 70 / 105 / 140
ARMOR REDUCTION
2 / 4 / 6 / 8

Roll Up

Granted by Aghanim’s Shard

Pangolier curls into an immobile protective ball, gaining debuff immunity, 80% magic resistance, and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker, applying Rolling Thunder damage/stun if there are enemies in the way.

Detailed attributes
Cooldown (s)
40
Mana cost
75
Cast point (s)
0.1
DURATION
2.25
ROLL AWAY DURATION
0.75

Pangolier curls into a debuff immune ball with 80% magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage proportional to his attack damage and stunning them when they land. Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction. DISPEL TYPE: Basic Dispel

Detailed attributes
Cooldown (s)
100 / 90 / 80
Mana cost
100 / 125 / 150
Cast point (s)
1.2
Damage
100 / 200 / 300
TOTAL ATTACK DAMAGE AS DAMAGE
80%
TRANSFORM TIME
1.2
ROLL SPEED
550
RADIUS
150
STUN DURATION
1.2
KNOCKBACK DISTANCE
150
DURATION
10 / 11 / 12
  • Enemies can be stunned multiple times per use, but cannot be affected a subsequent time until the previous stun duration ends.
  • If Pangolier is disabled while rolling, he will continue to stun and knock enemies that come within range.
  • It takes Pangolier 1s to reach full roll speed.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

46 records
PATCH 7.40bheroes

Pangolier

3 changes
  • Intelligence gain increased from 2.2 to 2.5

  • Damage gain per level increased from 3.6 to 3.8

  • Base Movement Speed increased from 295 to 300

PATCH 7.40heroes

Pangolier › Talents

4 changes
  • Level 15 Talent +90 Shield Crash Barrier Per Hero replaced with +125 Shield Crash Barrier

  • Level 15 Talent +15% Attack Damage as Swashbuckle Damage replaced with -2s Swashbuckle Cooldown

  • Level 20 Talent +125 Shield Crash Radius and Damage replaced with -1.5s Shield Crash Cooldown

  • Level 25 Talent -4s Swashbuckle Cooldown replaced with +20% Attack Damage as Swashbuckle Damage

PATCH 7.40heroes

Pangolier › Shield Crash

8 changes
  • Cooldown decreased from 18/16/14/12s to 16/13/10/7s

  • Mana Cost rescaled from 70/80/90/100 to 75

  • Barrier changed from 50/100/150/200 per enemy hero hit to 60/120/180/240 if any enemy hero is hit

  • If no enemy hero was hit, barrier is not provided

  • Barrier Duration decreased from 10s to 6s

  • Damage decreased from 70/130/190/250 to 50/100/150/200

  • No longer slows enemies

  • Aghanim's Scepter Swashbuckle damage decreased from 100% to 75%

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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