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GAME ENCYCLOPEDIA

Shadow Dance

Description, attributes and patch history, in one place.

CURRENT GAME DATA

When not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds. When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.

Lore

The hidden Thirteenth is a slippery foe.

Cooldown (s)
50 / 40 / 30
Mana cost
100
BONUS MOVEMENT SPEED
20 / 30 / 40%
HEALTH GAINED PER SECOND
60 / 90 / 120
DURATION
4 / 4.25 / 4.5
Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

3 records
Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.