Стежте за змінами.
Офіційні зміни гри, пов’язані з вашими героями та предметами.
Офіційні примітки Valve наведено мовою джерела — англійською. Переклади уроків публікуються окремо.
Примітки до патча
3949 записівCaptains Mode
7 зміниChanged order of the first and the third ban phases
First Ban Phase (First = team with the first pick, Second = team with the second pick)
OLD: First - Second - Second - First - Second - Second - First
NEW: First - First - Second - Second - First - Second - Second
Third Ban Phase
OLD: First - Second - Second - First
NEW: First - Second - First - Second
General Changes
20 зміниTalents no longer require a skill point to level
Now talents are learned by using their own talent points available at levels 10, 15, 20, 25, 27, 28, 29, and 30
This results in all +2 All Attributes bonuses skilled by level 22
All Facets that used to have 6 All Attributes bonuses now have 7 bonuses again
Batrider's Arsonist, Magnus' Diminishing Return, Meepo's More Meepo, Monkey King's Simian Stride, Night Stalker's Voidbringer, and Silencer's Synaptic Split
Tier 4 Towers now have a Barracks Reinforcement buff. Each allied barracks that has not been destroyed provides +4 armor to both Tier 4 towers
Bonus is for each individual building, totaling in +24 Armor for 6 Barracks
Assist Gold Formula Reworked
OLD: 60 + ( ( VictimNetworth * 0.037 ) / NumHeroes )
NEW: 15 + ( ( 50 + ( VictimNetworth * 0.037 ) ) / NumHeroes )
Melee Creep: Gold Bounty now increases by 1 per lane creep upgrade interval (every 7:30)
Flagbearer Creep: Gold Bounty now increases by 1 per lane creep upgrade interval
Flagbearer Creep: AoE Bounty Radius increased from 1200 to 1500
Flagbearer Creep: When killed by a player controlled unit, the Flagbearer Creep always grants Bonus Bounty to the killer's hero regardless of the hero's proximity to the Flagbearer Creep
Flagbearer Creep: Bonus Gold from killing Flagbearers is now classified as creep gold instead of ability gold
Has no gameplay effect, but makes a post game gold breakdown more accurate
Flagbearer Creep: Inspiration Aura no longer affects heroes
Flagbearer Creep: Inspiration Aura now also provides a magic resistance bonus to affected creeps starting with 0% and improving by 4% with every lane creep upgrade interval, up to a maximum of 15 upgrades
Courier respawn time decreased from (60s + 6s per Hero Level) to (45s + 5s per Hero Level)
Courier no longer has a 15% movement speed penalty while carrying a Clarity, Enchanted Mango, Faerie Fire, Healing Salve, or Tango
Flying Courier will now go to a more obscure shopping area within range of the Secret Shop when using Go To Secret Shop
All illusions now have 800 daytime vision and 400 nighttime vision
Map Objectives
14 зміниRoshan
Roshan is no longer considered a hero for Lifesteal mechanics. As a result, Physical Lifesteal from damage to Roshan is reduced by 40%, and Spell Lifesteal from damage to Roshan is reduced by 80%
Roar of Retribution: Disarm debuff is no longer dispellable
Slam: No longer has double duration against creeps
Slam: Now deals double damage to creeps
Tormentor
Added a Tormentor Timer near the minimap. Functions similarly to the Roshan Timer. Can be pinged to communicate the current state of Tormentor
Pinging Tormentor's location in world will trigger the same ping as the timer (same behavior the Roshan Timer has)
The minimap now only has one Tormentor icon and reflects where Tormentor is or will spawn
The Shining: Now only starts dealing damage to the surrounding enemies when attacked/damaged
Runes
Bounty Rune: Now grants gold based on when it was created, not when it was activated
Haste Rune: Duration no longer increases by 3s per rune cycle, and is always 22s now
Invisibility Rune: No longer grants incoming damage reduction
Terrain Changes
5 зміниExtended the streams into both Radiant and Dire bases and added defender's gate to the outside of the respective safe lanes where the stream flows
Removed some trees inside the base near the new safelane defender's gate positions
The Hard camp nearest to Tier 3 towers where the streams used to start has been demoted to a 'medium' camp
Moved the safelane medium amphibian neutral camp closest to the Tier 2 tower up the stream, slightly closer to the respective bases
Lowered the Wisdom Shrine areas to low ground, compared to the respective offlanes, filled them with water and connected to the water areas by the Tier 1 towers

