Spirit Bear
Опис, характеристики та історія змін в одному місці.
Офіційні примітки Valve наведено мовою джерела — англійською. Переклади уроків публікуються окремо.
Lone Druid’s summoned companion
Summons a powerful Spirit Bear companion that can equip items. If the bear moves 1100 distance away from the Lone Druid, it cannot attack. Lone Druid suffers 20% of his max health as backlash damage if the Spirit Bear dies. Spirit Bear has Demolish, Return, Entangling Claws, Savage Roar, and Spirit Link abilities.
Історія
Sylla's lifelong companion is symbiotic with his spirit and heart, coming to aid him in any time of need.
- BEAR BASE HP
- 1,500
- BEAR BASE HP REGEN
- 1.5
- BEAR BASE ATTACK TIME
- 1.5
- BEAR BASE ARMOR
- -1
- BEAR MOVESPEED
- 310
- BEAR STRENGTH GAIN
- 4.5
- BEAR AGILITY GAIN
- 4.5
- BEAR INTELLIGENCE GAIN
- 0.5
? означає, що джерело не надало значення.
Пов’язаний герой: Lone Druid →Історія змін
53 записівNow counts as a Universal melee hero instead of a creep in the following cases
Spirit Bear's attacks now count as melee hero attacks against:
Roshan's Banner, Clinkz' Skeleton Archers, Lich's Ice Spire, Phoenix's Supernova, Pugna's Nether Ward, Templar Assassin's Psionic Traps, and Undying's Tombstone
Spirit Bear already did hero damage to Shadow Shaman's Mass Serpent Wards, Couriers, Observer Wards and Sentry Wards
Spirit Bear can now be targeted or affected as a hero by the following abilities:
Axe's Culling Blade, Bounty Hunter's Track, Earth Spirit's Petrify, Legion Commander's Duel, Lion's Finger of Death, Mars' Spear of Mars, Necrophos' Reaper's Scythe, Slark's Pounce, Terrorblade's Reflection, Terrorblade's Sunder (only if the Bear is not Debuff Immune), and Underlord's Atrophy Aura
At the same time, Bounty Hunter will not steal Lone Druid's gold anymore by hitting Spirit Bear with Jinada or by using skills with Cutpurse facet on it
Now can also break enemy Smoke of Deceit
Spirit Bear's death will not provide charges for these spells:
Charges for Urn of Shadows and its upgrades, Pudge's permanent Strength from Flesh Heap, Silencer's permanent Int from Brain Drain, Slark's permanent Agility from Essence Shift, and Storm Spirit's stacks for Galvanized
Temporary attribute losses from Silencer's, Slark's and other similar spells still work
Can now capture Watchers and Outposts
Now starts with a Town Portal Scroll on cooldown the first time it is summoned
Spirit Bear now receives a copy of Lone Druid's Neutral Item. This copy has an independent cooldown
Ability order has been changed
OLD: Return, Demolish, Savage Roar, Entangling Claws, Fetch
NEW: Demolish (innate, hidden), Return, Entangling Claws, Savage Roar, Spirit Link, Fetch
Base HP rescaled from 1100/1400/1700/2000 to 1500
Base HP Regen decreased from 5/6/7/8 to 3
Base Attack Time rescaled from 1.75/1.65/1.55/1.45s to 1.5s
Base Attack Speed increased from 100 to 110
Base Armor decreased from 0/2/4/6 to 0
Base Movement Speed rescaled from 300/330/360/390 to 310
Base Magic Resistance increased from 0% to 25%
Demolish ability no longer passively grants 33% magic resistance
Daytime Vision Range increased from 1400 to 1800
No longer gains 100 health and 5 damage per level
Now gains 4.5 Strength, 4.5 Agility and 0.5 Intelligence per level
Still has no base attributes, so they are all zeroes at level 1
The Spirit Bear now has a separate Talent Tree
