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THE PATCH LIBRARY

Follow the changes.

Official gameplay notes, connected to the heroes and items you play.

Patch notes

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PATCH 7.41heroes

Keeper of the Light › Talents

4 changes
  • Level 15 Talent -5s Blinding Light Cooldown replaced with +90 Blinding Light Damage

  • Level 15 Talent -2s Chakra Magic Cooldown replaced with +30% Spirit Form Bright Speed Bonus

  • Level 20 Talent +200 Chakra Magic Mana replaced with +10% Solar Bind Magic Resistance Reduction

  • Level 20 Talent +10% Spirit Form Movement Speed Bonus replaced with +15s Spirit Form Duration

PATCH 7.41heroes

Keeper of the Light › Bright Speed

2 changes
  • New innate ability. Passive, can't be leveled up

  • Keeper of the Light gains +1 movement speed for every 2.5 Intelligence. Whenever Keeper of the Light moves 300 distance, he leaves behind light that allows him to see in 400 range for 3 seconds

PATCH 7.41heroes

Keeper of the Light › Blinding Light

2 changes
  • Cast Range increased from 400/500/600/700 to 500/575/650/725

  • Knockback distance changed from 400 to knocking back to the edges of the effect radius, but a minimum knockback distance is 175

    Min distance is used for enemies near the edge of AoE

PATCH 7.41heroes

Io › Talents

2 changes
  • Level 10 Talent Strength increased from +7 to +8

  • Level 25 Talent Relocate Cast Delay Reduction increased from 1.5s to 2s

PATCH 7.41heroes

Io › Equilibrium

2 changes
  • New innate ability

  • Io always has bonus Outgoing Damage Amp which linearly scales with its health, reaching a maximum of 5% + 0.5% per level at 100% Health. At the same time, Io has Health Restoration and Healing Amplifications which also linearly scale with its health, but reach a maximum of 5% + 0.5% per level at zero Health

PATCH 7.41heroes

Visage › Talents

3 changes
  • Level 10 Talent +6 Visage and Familiars Attack Damage replaced with +6 Visage and Familiars Base Damage

  • Level 10 Talent +4 Lurker Max Stacks replaced with -1s Soul Assumption Cooldown

  • Level 20 Talent Soul Assumption Damage Per Charge increased from +25 to +30

PATCH 7.41heroes

Visage › Silent as the Grave

7 changes
  • Now innate ability. Active

  • Visage gains flying movement and 12% bonus movement speed for 20s. Upon attacking or casting, he loses both effects, but he and his familiars gain 10% attack damage bonus for 2 seconds

  • Mana Cost decreased from 115 to 50

  • Cooldown changed from 45s to 45.75s - 0.75s per level

  • Upgraded with Aghanim's Scepter

  • Increases bonus movement speed by 12%, bonus damage by 10%, bonus damage duration by 2s, and flight duration by 10s. While flight is active, Silent as the Grave grants invisibility to Visage and his familiars

  • Invisibility for Visage and each familiar are not connected

PATCH 7.41heroes

Slark › Saltwater Shiv

8 changes
  • Stacks now have independent durations and don't refresh previous ones

  • Cooldown increased from 10/8/6/4s to 14/12/10/8s

  • Mana Cost increased from 20 to 25/30/35/40

  • Cast Range is now Slark's attack range + 50

  • Stack Restoration Steal increased from 2/4/6/8% to 4/8/12/16%

  • Stack Regen Steal increased from 2/4/6/8 to 4/8/12/16

  • Stack Speed Steal increased from 2/4/6/8 to 4/8/12/16

  • Now also modifies incoming healing

    As a result of Health Restoration changes

PATCH 7.41heroes

Medusa › Talents

4 changes
  • Level 10 Talent Stone Gaze Bonus Physical Damage increased from +10% to +12%

  • Level 15 Talent Mystic Snake Cooldown Reduction increased from 3s to 4s

  • Level 15 Talent +8% Split Shot Outgoing Damage replaced with +1 Gorgon's Grasp Volley

  • Level 20 Talent +1 Gorgon's Grasp Volley replaced with +12% Split Shot Outgoing Damage

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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