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THE PATCH LIBRARY

Patch 7.41

Official gameplay notes, connected to the heroes and items you play.

Released 2026-03-24 · 1652 changes · Official Valve notes ↗

Visual patch overview

Patch notes

1652 records
PATCH 7.41heroes

Monkey King › Tree Dance

4 changes
  • Cooldown decreased from 1.4/1.2/1.0/0.8s to 0.9/0.6/0.3/0s

  • Leap speed decreased from 700 to 600

  • Leaping between trees can now be interrupted by Roots and Leashes

  • Previously it was only interrupted by Stunned, Hidden, or Hexed statuses

PATCH 7.41heroes

Monkey King › Wukong's Command

2 changes
  • Now has Changing of the Guard sub-ability by default

  • While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. No Mana Cost. Cooldown: 3s

PATCH 7.41heroes

Monkey King › Changing of the Guard

2 changes
  • Ability appears in place of Wukong's Command and starts on a 1s cooldown after casting Wukong's Command. Can't be cast while rooted and can't target soldiers created by Aghanim's Scepter effect. Monkey King disjoints projectiles upon transformation.

  • The possessed soldier has a small ring around it which is visible only to Monkey King and his allies. When the effect is over, Monkey King becomes his usual self leaving the overtaken soldier's position empty.

PATCH 7.41heroes

Dark Willow › Talents

2 changes
  • Level 10 Talent Intelligence increased from +10 to +12

  • Level 15 Talent Terrorize Cooldown Reduction increased from 15s to 20s

PATCH 7.41heroes

Grimstroke › Ink Trail

3 changes
  • Now also applied when an enemy hero is affected by any of Grimstroke's abilities

  • Now also applied by attacks from Grimstroke's illusions (including Dark Portrait)

  • Grimstroke now takes 5% + 0.5% per level less damage from enemies affected by Ink Trail

PATCH 7.41heroes

Hoodwink › Talents

3 changes
  • Level 10 Talent Health increased from +150 to +175

  • Level 15 Talent +1 Acorn Shot Bounce replaced with +10 Agility

  • Level 20 Talent -3 Armor Corruption replaced with +2 Acorn Shot Bounces

PATCH 7.41heroes

Hoodwink › Sharpshooter

3 changes
  • Now treats creep heroes as creeps

  • The projectile flies through creeps, dealing them damage for half value, but still applying Slow and Break at full force and duration

  • Since Spirit Bear is considered a true hero, the projectile will stop on impact with it

PATCH 7.41heroes

Void Spirit › Intrinsic Edge

9 changes
  • Now also increases Void Spirit's attack damage per point of attribute by 15%

  • Increase is multiplicative, so it's increased from 0.45 to 0.5175

  • The result of these changes:

  • Damage at level 1 is unchanged at 52–56

  • Damage gain per level increased from 3.6 to 4.1

  • Damage at level 30 increased from 174–178 to 192–196

  • Secondary bonuses increased from 25% to 30%

  • No longer provides increased Armor or Magic Resistance

  • Now provides increased Attack Speed per point of Agility

PATCH 7.41heroes

Snapfire › Boomstick

2 changes
  • New innate ability. Passive

  • Snapfire deals more damage with her attacks and abilities, the closer she is to her target. Min Damage Amp is 0% at a distance of 495 + 5 per level. Max Damage Amp is 35% damage amp at a distance of 50 + 5 per level

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
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