Active: Soul Release. When cast on an ally, provides 40 health regeneration. If the ally is attacked by an enemy hero or Roshan, the effect is lost. When cast on an enemy, deals 25 damage per second, provides True Sight over them and shares their vision with the wearer's team. Both effects last 8 seconds. Can be cast on the ground to put a dormant effect that will latch to the first enemy hero that comes within 400 range from it. The effect waits for 15s and provides 400 vision until it disappears. Gains charges every time an enemy hero dies within 1500 units. Cast Range: 1000. No Mana Cost. Cooldown: 10s
Gains one charge if the wearer dies with an empty Essence Distiller
Gains two charges if Essence Distiller had no charges and an enemy hero dies within radius
Patch 7.41
Official gameplay notes, connected to the heroes and items you play.
Released 2026-03-24 · 1652 changes · Official Valve notes ↗
Visual patch overview ↗Patch notes
1652 recordsRequires Blade of Alacrity (1000), Broadsword (1000), and a recipe (550). Total cost: 2550g
Provides +20 Damage and +12 Agility
Passive: Splitshot. Ranged Only. Ranged attacks have a 30% chance to fire additional projectiles at up to 2 nearby enemies that aren't the original attack target within 120 degree angle in front of the wearer and within attack range + 150. The additional projectiles deal 20 + 75% damage of a normal attack and do not trigger on hit effects. The primary attack deals 20 + full damage of a normal attack when the ability procs
Doesn't work with other sources of secondary projectiles from hero abilities
Gyrocopter's Flak Cannon
Medusa's Split Shot
Muerta's Gunslinger
Requires Specialist's Array (2550), Dragon Lance (1900), Orb of Venom (350) and a recipe (1100). Total cost: 5900g
Provides +25 Damage, +30 Agility, +15 Strength, and +150 Attack Range (Ranged Only)
Passive: Miasma. Attacks poison the target for 3 seconds, dealing magical damage equal to 2.5% of the target's max health every second. If the debuff is reapplied, the duration is refreshed. Can't be applied by illusions or to Roshan
Passive: Polycephaly. Ranged attacks have a 30% chance to fire at up to 3 nearby enemies that aren't the original attack target within 120 degree angle in front of the wearer and within attack range + 150. The additional projectiles deal 20 + 75% damage of a normal attack and do not trigger on hit effects except for Miasma. The primary attack deals 20 + full damage of a normal attack when the ability procs
Similarly to Specialist's Array, doesn't work with other sources of secondary projectiles from hero abilities
Recipe changed
Now requires Point Booster (1200), Wizard Hat (250) and Crown (450) instead of Diadem (1000) and Voodoo Mask (650)
Recipe cost unchanged at 1150. Total cost increased from 2800/3950/5100/6250/7400g to 3050/4200/5350/6500/7650g
No longer provides +15/16/17/18/19% Spell Lifesteal
All Attributes bonus decreased from +7/9/11/13/15 to +6/7/8/9/10
Now also provides +200/210/220/230/240 Health, +350/375/400/425/450 Mana, and +60/90/120/150/180 Cast Range
Cast Range Bonus does not stack with Aether Lens or multiple Dagons
Energy Burst cast range decreased from 700/750/800/850/900 to 640
Effective cast range with item's built-in Cast Range bonus decreased from 700/750/800/850/900 to 700/730/760/790/820
Energy Burst no longer instantly kills non-ancient creeps
Energy Burst no longer heals for 75% of damage dealt