Released 2026-03-24 · 1652 changes · Official Valve notes ↗
Visual patch overview ↗
Patch notes 1652 records Faceless Void › Time Walk 1 change No longer upgraded with Aghanim's Shard
Faceless Void › Time Dilation 5 changes Duration no longer counts down while under effect of Chronosphere
Now upgraded with Aghanim's Shard
Increases Attack/Movement Slow per cooldown by 5/5%. Provides Faceless Void with bonus movement and attack speed by the same values per each enemy cooldown extended. The bonus degrades over the duration of the buff
9/10/11/12 Attack Speed + the same value per affected cooldown, 9/10/11/12% Movement Speed + the same value per affected cooldown
This buff also doesn't count down under effect of Chronosphere
Faceless Void › Chronosphere 1 change Now the default ultimate ability
Wraith King 1 change Base Armor decreased by 1
Wraith King › Vampiric Spirit 5 changes No longer levels with Reincarnation
Lifesteal changed from 10/20/30/40% to 14% + 1% per level
Wraith Duration changed from 3.5/4/4.5/5s to 4.25s + 0.25s per 6 levels
Up to 5.5s at level 30. Also increased by 1s with Aghanim's Scepter
Bonus Attack Speed rescaled from 30/45/60/75 to 55
Bonus Move Speed rescaled from 10/15/20/25% to 20%
Wraith King › Bone Guard 2 changes Now always a basic ability for Wraith King
Skeleton movespeed increased from 340 to 350
Wraith King › Mortal Strike 2 changes Critical strikes curse their target, dealing 75% of the damage dealt again after a 3 second delay. Vampiric Spirit's lifesteal applies to the curse damage
Wraith King › Reincarnation 3 changes Mana Cost decreased from 225 to 220/110/0
Now spawns 2/3/4 per enemy hero within slow radius
No longer upgraded with Aghanim's Shard
Death Prophet 1 change Base Armor increased by 1
Death Prophet › Talents 5 changes Level 10 Talent +12% Magic Resistance replaced with +200 Health
Level 10 Talent +30 Attack Speed replaced with +75 Silence AoE
Level 15 Talent +100 Silence AoE replaced with +50 Attack Speed
Level 20 Talent +400 Health replaced with +6 Exorcism Spirits
Level 25 Talent +8 Exorcism Spirits replaced with Deaths During Exorcism Extend Duration by +8s (both allied and enemy heroes count)
Death Prophet › Witchcraft 2 changes Movement speed bonus changed from 0.75% + 0.75% per level up to 0.5% + 0.75% per level
Cooldown Reduction changed from 0.75% + 0.75% per level up to 0.75% per level
Effective values are not changed
Death Prophet › Silence 1 change Projectile speed increased from 1400 to 1750
Death Prophet › Exorcism 1 change Ghost spawn rate improved from 0.35s to 0.25s
Phantom Assassin › Blur 4 changes No longer levels with Coup de Grace
Vanish Radius rescaled from 625/550/475/400 to 500
Vanish Buffer rescaled from 0.4/0.6/0.8/1s to 0.8s
Active Movement Speed changed from 6/9/12/15% to 9.5% + 0.5% per level
Pugna 1 change Base Movement Speed decreased from 330 to 325
Pugna › Oblivion Savant 1 change Now also increases Pugna's Spell Amplification by 1.5% per destroyed tower
Pugna › Nether Ward 1 change Damage source changed from Nether Ward to the caster
Templar Assassin 2 changes Base Health Regen decreased from 1 to 0
Removed Third Eye innate ability
Templar Assassin › Talents 3 changes Level 15 Talent +3 Meld Armor reduction replaced with +3 Psionic Traps
Level 15 Talent Refraction Can Be Cast While Disabled replaced with +225 Meld Attack Range
Level 20 Talent +40 Refraction Damage replaced with +4 Meld Armor Reduction
Templar Assassin › Inner Peace 2 changes New innate ability, improves with Templar Assassin's level
After remaining stationary for 0.25s, Templar Assassin begins meditating, gaining bonus health regen and mana regen. Bonuses linearly increase from 0 up to their maximum, which is reached after 2.05s - 0.05s per level. Moving from the current position or taking damage from an enemy resets regen bonuses. Max Health Regen is 2.7 + 0.3 per level. Max Mana Regen is 2.2 + 0.2 per level
Templar Assassin › Refraction 2 changes Now upgraded with Aghanim's Shard
Increases bonus damage by 30 and allows Refraction to be cast while disabled
Templar Assassin › Meld 1 change Now, if the attack that broke Meld splits with Psi Blades, Bonus Damage and Armor Reduction are now applied to all affected enemies
Templar Assassin › Psionic Trap 3 changes No longer upgraded with Aghanim's Shard
Now upgraded with Aghanim's Scepter
When activated, Traps now also silence enemies from 0.25s up to 3s depending on the trap charge
Source: Valve’s Dota 2 patch notes . Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.