Learn. Practice. Climb.Sign in
GAME ENCYCLOPEDIA

Faceless Void

Description, attributes and patch history, in one place.

CURRENT GAME DATA

Can freeze his enemies in time

Time is everything to Faceless Void. He speeds time to dash between locations, manipulates it to dodge attacks, stops it in a large area to devastate his foes, and given enough of it to gather resources, he can make himself unbelievably powerful.

Primary attribute: AgilityMeleeCarryDisablerDurableEscapeInitiator
Lore

Darkterror the Faceless Void is a visitor from Claszureme, a realm outside of time. It remains a mystery why this being from another dimension believes the struggle for the Nemesis Stones is worth entering our physical plane, but apparently an upset in the balance of power in this world has repercussions in adjacent dimensions. Time means nothing to Darkterror, except as a way to thwart his foes and aid his allies. His long-view of the cosmos has given him a remote, disconnected quality, although in battle he is quite capable of making it personal.

Strength20+2.6 per level
Agility24+3.3 per level
Intelligence15+1.5 per level
Health
560
Mana
255
Health regeneration
3
Mana regeneration
0.75
Min attack damage
58
Max attack damage
64
Armor
4
Magic resistance
25%
Movement speed
300
Attack range
150
Base attack time
1.7
Projectile speed
900
Turn rate
0.9
Day vision
1,800
Night vision
800

Innate ability

Enemy Attack Projectiles targetting Faceless Void or allied heroes within a 1200 radius of him get slowed by 40%, when they get within 500 distance of their target.

Detailed attributes

Abilities 5

Rushes to a target location while backtracking any damage taken the last 2 seconds.

Detailed attributes
Cooldown (s)
21 / 16 / 11 / 6
Mana cost
40
Cast point (s)
0.3
RANGE
650 / 700 / 750 / 800
BACKTRACK DURATION
2
TIME LOCK RADIUS
0

Aghanim’s Scepter

Applies a Time Lock to all units at the landing destination.

  • Faceless Void is invulnerable while using Time Walk.

Faceless Void envelops nearby enemies with time dilating fields to slow cooldown progression of their abilities. Each enveloped enemy gains one Time Dilation stack when applied, and one stack per ability they have on cooldown. Each stack deals damage per second and slows movement and attack speed. The duration is paused while affected by Chronosphere.

Detailed attributes
Cooldown (s)
28 / 24 / 20 / 16
Mana cost
90
Cast point (s)
0.1
RADIUS
700
DURATION
7 / 8 / 9 / 10
MOVEMENT SLOW PER STACK
4 / 5 / 6 / 7%
ATTACK SLOW PER STACK
4 / 5 / 6 / 7
COOLDOWN PROGRESSION SLOW
30 / 40 / 50 / 60%
BONUS DPS PER STACK
4 / 6 / 8 / 10
SELF MOVESPEED PER STACK
0%
SELF ATTACK SPEED PER STACK
0

Aghanim’s Shard

Increases slow per stack. Provides Faceless Void with stacks that increase his attack and movement speed. Amount of stacks is equal to the total amount of Time Dilation stacks applied to enemies at the moment of the cast and linearly fades out over the duration.

  • Does not affect item cooldowns.
  • Number of stacks can change during the effect. Casting an ability will provide a stack if it goes on cooldown. If an ability cooldown ends during Time Dilation, a stack will be removed.

Adds the chance for an attack to lock an enemy unit in time while attacking it a second time.

Detailed attributes
DURATION
0.5
CHANCE
12 / 16 / 20 / 24%
BONUS DAMAGE
18 / 22 / 26 / 30
  • Does not stack with Skull Basher.

Reverse Time Walk

Granted by Aghanim’s Scepter

Available for 1.5 seconds after landing Time Walk. If used in this period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits.

Detailed attributes
Cooldown (s)
0.5

Creates a blister in spacetime, trapping all units caught in its sphere of influence and causes you to move very quickly inside it. Only Faceless Void and any units he controls are unaffected. Invisible enemies in the sphere will be revealed.

Detailed attributes
Cooldown (s)
155 / 145 / 135
Mana cost
125 / 200 / 275
Cast range
500
Cast point (s)
0.35
RADIUS
500
DURATION
3.75 / 4.25 / 4.75
  • Pauses all units and buildings, friendly or enemy, except those owned by Faceless Void.
  • Faceless Void is never affected by Chronospheres with any owner.

Talent tree

Snapshot updated: Valve source

Current values, not historical patch values. Official descriptions are in English.

Change history

27 records
PATCH 7.41cheroes

Faceless Void › Talents

2 changes
  • Level 20 Talent Time Walk Cooldown Reduction decreased from 1.25s to 1s

  • Level 20 Talent Attack Speed during Chronosphere decreased from +100 to +80

PATCH 7.41heroes

Faceless Void › Distortion Field

4 changes
  • No longer levels with Chronosphere

  • Now only applies to projectiles targeting Faceless Void or an allied hero within a 1200 radius of him

  • Max slow distance rescaled from 600 around Faceless Void to 500 around the targeted hero

  • Enemy attack projectile speed slow rescaled from 35/40/45/50% to 40%

PATCH 7.41heroes

Faceless Void › Time Walk

3 changes
  • Aghanim's Scepter now also provides Reverse Time Walk sub-ability

  • Aghanim's Scepter Time Lock attacks will no longer miss if Reverse Time Walk is used too quickly after Time Walk

  • No longer upgraded with Aghanim's Shard

PATCH 7.41heroes

Faceless Void › Time Dilation

5 changes
  • Duration no longer counts down while under effect of Chronosphere

  • Now upgraded with Aghanim's Shard

  • Increases Attack/Movement Slow per cooldown by 5/5%. Provides Faceless Void with bonus movement and attack speed by the same values per each enemy cooldown extended. The bonus degrades over the duration of the buff

  • 9/10/11/12 Attack Speed + the same value per affected cooldown, 9/10/11/12% Movement Speed + the same value per affected cooldown

  • This buff also doesn't count down under effect of Chronosphere

PATCH 7.40heroes

Faceless Void › Talents

2 changes
  • Level 10 Talent Time Dilation DPS Per Cooldown decreased from +9 to +6

  • Level 15 Talent Time Dilation Slow per Cooldown decreased from +12% to +8%

PATCH 7.40heroes

Faceless Void › Time Dilation

4 changes
  • Now always applies one instance of damage and slow in addition to the per cooldown instances

  • Slow per cooldown decreased from 7/8/9/10% to 4/5/6/7%

  • DPS per cooldown decreased from 7/9/11/13 to 4/6/8/10

  • Duration decreased from 8/9/10/11s to 7/8/9/10s

Source: Valve’s Dota 2 patch notes. Dates use UTC. This archive contains imported gameplay patches; it does not include every client hotfix. Dota 2 belongs to Valve.
ANCIENTA better player, one game at a time.Independent fan project. Dota 2 belongs to Valve.